Assist Idea
Moderators: iwasperdition, SW
6 posts
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Assist Idea
How do you guys feel about an assist points promotion?
-Lets say that AoW is raiding BF-1 at general. When he dies he gives 10,000 points to the players who kills him. If there was a way, not saying there is or isn't, how would you guys feel about giving an appropriate % of the points. Maybe like, x shots in the minute prior to him dying gives you a disclosed %.
-I still agree the person getting the kill gets 10,000, but everyone involved should get some too.
I'm coming up with a way to promote raid taking through critical analysis, I hope you guys enjoy this. I didn't see anywhere that it was mentioned. Although, I didn't thoroughly look.
-Lets say that AoW is raiding BF-1 at general. When he dies he gives 10,000 points to the players who kills him. If there was a way, not saying there is or isn't, how would you guys feel about giving an appropriate % of the points. Maybe like, x shots in the minute prior to him dying gives you a disclosed %.
-I still agree the person getting the kill gets 10,000, but everyone involved should get some too.
I'm coming up with a way to promote raid taking through critical analysis, I hope you guys enjoy this. I didn't see anywhere that it was mentioned. Although, I didn't thoroughly look.

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X-HayS-X

- general

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- Joined: Thu Jan 25, 2007 11:26 pm
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but this just promotes mobbing (especially team coordinated) since everyone involved in the deactivation benefits 

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tournamentJESUS

- general

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cool idea. maybe if there was like a bank for both sides. the person taking the raid could bank more points per shot and eventually if he dies he gets whatever points were banked. or maybe if he survives he gets the points and if he dies its split between the people who shot him per percentage.
I dont agree with shutting down ideas because they promote activity. teams rely on us allowing them, I dont see a huge team presence anywheres and hopefully thats because weve all smartened up and not because were waiting for more benefits to coordinated mobbing. Activity is going to be raiding and dying, running and pphing, making bases shit like that. Anything that promotes players to try and rank and promotes players to take raids would be massive. The reward for taking the raid needs to be more valuable than the bonus for raiding tho.
also reminder, if anyone wants to derail game threads about newbs who run thats fine whatever, but not in this section. no warnings for fucking around here, so pretend like this is it.
I dont agree with shutting down ideas because they promote activity. teams rely on us allowing them, I dont see a huge team presence anywheres and hopefully thats because weve all smartened up and not because were waiting for more benefits to coordinated mobbing. Activity is going to be raiding and dying, running and pphing, making bases shit like that. Anything that promotes players to try and rank and promotes players to take raids would be massive. The reward for taking the raid needs to be more valuable than the bonus for raiding tho.
also reminder, if anyone wants to derail game threads about newbs who run thats fine whatever, but not in this section. no warnings for fucking around here, so pretend like this is it.

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Jordann


- brb j break
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Erock

- general

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How about the one shot prior and the one shot after the killing shot also gets a kill but a lower level kill?
So if 5 people kill a general.
1 shot gen
2 shot gen
3 killed gen
4 shot gen
5 shot gen
3 gets a gen kill while 2 and 4 get a major / captain kill. Obviously lots of problems with this idea but lets get some feedback
So if 5 people kill a general.
1 shot gen
2 shot gen
3 killed gen
4 shot gen
5 shot gen
3 gets a gen kill while 2 and 4 get a major / captain kill. Obviously lots of problems with this idea but lets get some feedback
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delivery

- captain
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Jordan, the entire process of raid taking for points is more difficult to come up. So, that's why I said I would write an in-depth summary later. As of right now, I'm working on sigs in my free time. However, I like your idea on basically Jackpots. A certain percentage of the damage he is dealt goes to build up and then he is delivered the points built.
The tough thing is making the mechanism understand that the points built up need to only count if he is shooting back against the raid. Actually I dont think it matters. If good players in the community want to be noobs, that's up to them. Upon death they would be gave the points, and only upon death possibly(...possibly)
I think saying death is needed would this only work truly, curious on sw's opinion.
@delivery - Good spin off, I like the thought, and truthfully it would be better and easier to implement that than my overall idea.
The tough thing is making the mechanism understand that the points built up need to only count if he is shooting back against the raid. Actually I dont think it matters. If good players in the community want to be noobs, that's up to them. Upon death they would be gave the points, and only upon death possibly(...possibly)
I think saying death is needed would this only work truly, curious on sw's opinion.
@delivery - Good spin off, I like the thought, and truthfully it would be better and easier to implement that than my overall idea.

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X-HayS-X

- general

- Posts: 2394
- Joined: Thu Jan 25, 2007 11:26 pm
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