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Lava tiles

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Lava tiles implemented

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Total votes : 30



Re: Lava tiles

Postby shermanfrombf » Wed Dec 18, 2013 2:24 am

Jordann wrote:Image


YES THAT'S EXACTLY WHAT I WAS SAYING
my body is ready :ph:
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WEENIE BOY wrote:I'll give you the creidt tho, you a straight up BEAST on da field, but off the field, you as just as bad as Cheetos. Grow the f*ck up and get a life moron!

As just as bad as Cheetos, eh? Guys, how do I as just as better than Cheetos?
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Re: Lava tiles

Postby weekend_nachos » Wed Dec 18, 2013 2:58 am

For transformation references:
Jordann wrote:

Image

Image

Image



Took my own late night stab at it, kind of a combo between jordan's first and last one. Slightly lighter floor tiles, took the bright highlights off the mines, and added some deeper reds throughout the lava pattern to tone down the extreme contrasts and add just a bit more depth:

Image
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Re: Lava tiles

Postby shermanfrombf » Wed Dec 18, 2013 4:51 pm

I like the third one in the quoted list best, but that's because I liked the ground dark and scorched, not just ashy, but yours is okay too I guess and it seems what sunwolf is using in game at the moment :p.


I did the burnt rocks on the totes for sylar even though he easily coulda done it himself #proudtobepartofsomething :mrgreen:
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WEENIE BOY wrote:I'll give you the creidt tho, you a straight up BEAST on da field, but off the field, you as just as bad as Cheetos. Grow the f*ck up and get a life moron!

As just as bad as Cheetos, eh? Guys, how do I as just as better than Cheetos?
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Re: Lava tiles

Postby SW » Wed Dec 18, 2013 8:51 pm

Some additional changes required:
- darken border of mines so it doesn't look like they're glowing
- fix lines in water (lava)
- darken the lava? (maybe more reds in it or something?)
- new dust and splash graphics

nachos mentioned he might find time to do these things, otherwise I will eventually hopefully get to it.
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Re: Lava tiles

Postby Jordann » Thu Dec 19, 2013 7:03 am

Image
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Re: Lava tiles

Postby 003 » Thu Dec 19, 2013 7:48 am

Jordann wrote:Image


Probably the best yet. Pretty similar to the orange tank and mine color but it's a little darker. I prefer that towards the real bright color though.
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Re: Lava tiles

Postby CoolkylemaC21 » Thu Dec 19, 2013 7:58 am

Jordann wrote:Image



Yeah these the best yet, They are much smoother than the other ones. And nicer looking.
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Re: Lava tiles

Postby Simplicity » Thu Dec 19, 2013 8:43 am

CoolkylemaC21 wrote:
Jordann wrote:Image



Yeah these the best yet, They are much smoother than the other ones. And nicer looking.



Concur :ph:
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Re: Lava tiles

Postby shermanfrombf » Thu Dec 19, 2013 9:21 am

in all honesty lava can show from all of these colors being presented. it's just a matter of settling on the right shade for the game lol. I personally think the lighter orange/yellowish is best clashing on a dark burnt ground to show the brightness and heat of the lava. but others are preferring the darker orange. maybe set 2 lava type options? one the darker orange and one the lighter orange and let the individual decide which they brightness of lava they want to play on? everyone's happy?

im personally still thinking this one looks the best.
Jordann wrote:Image
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WEENIE BOY wrote:I'll give you the creidt tho, you a straight up BEAST on da field, but off the field, you as just as bad as Cheetos. Grow the f*ck up and get a life moron!

As just as bad as Cheetos, eh? Guys, how do I as just as better than Cheetos?
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Re: Lava tiles

Postby weekend_nachos » Thu Dec 19, 2013 9:45 am

shermanfrombf wrote:in all honesty lava can show from all of these colors being presented. it's just a matter of settling on the right shade for the game lol. I personally think the lighter orange/yellowish is best clashing on a dark burnt ground to show the brightness and heat of the lava. but others are preferring the darker orange. maybe set 2 lava type options? one the darker orange and one the lighter orange and let the individual decide which they brightness of lava they want to play on? everyone's happy?

im personally still thinking this one looks the best.
Jordann wrote:Image



It's hard to tell how good something will look until its in the game itself. May look good here but I can tell you if that yellow was in game its gonna burn the fuck out of your retinas. lol you need as little contrast as possible with something as sensitive as this. This is partially the reason most don't like ice tiles. It's a really harsh contrast.
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Re: Lava tiles

Postby shermanfrombf » Thu Dec 19, 2013 10:01 am

actually I think most don't like ice tiles is because Iceland fucking sucks as a map and is terrible to play on :wub:

elements on the other hand tho is a pro as fuck map and I do enjoy playing on it.

not saying your edit is bad, just saying I personally prefer the one I quoted cause I've played runescape and that's similar to the lava in the wilderness and it looks just fine there. so that's my reference point and im a little bias toward it lol :um:
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WEENIE BOY wrote:I'll give you the creidt tho, you a straight up BEAST on da field, but off the field, you as just as bad as Cheetos. Grow the f*ck up and get a life moron!

As just as bad as Cheetos, eh? Guys, how do I as just as better than Cheetos?
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Re: Lava tiles

Postby weekend_nachos » Thu Dec 19, 2013 10:10 am

shermanfrombf wrote:actually I think most don't like ice tiles is because Iceland fucking sucks as a map and is terrible to play on :wub:

elements on the other hand tho is a pro as fuck map and I do enjoy playing on it.

not saying your edit is bad, just saying I personally prefer the one I quoted cause I've played runescape and that's similar to the lava in the wilderness and it looks just fine there. so that's my reference point and im a little bias toward it lol :um:



It's not whether or not mine or any edits are bad per say it's like you said before, whats right for tankpits screen. What size do you play the game at? This is crucial too, i can see the yellow being okay at like 200% cause its spanned out and the game kind of dulls the colors out and is less intrusive. But at 100% the pixels are at the size they need to be so you have to be sensitive to that, cause its such a small screen your eyes are much more focused than they would be in runescape which is full screen and a lot more pixels and detail so there's less assault on the eyes.

Not an attack on you or anyone else, but just tossing out the thought process that goes through mine (and most likely jordans) when designing anything for the game. Its a delicate balance to play with.
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Re: Lava tiles

Postby iwasperdition » Thu Dec 19, 2013 10:11 am

someone just needs to make a dtt so we can play with whatever skins or objects as tanks that we want.
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Re: Lava tiles

Postby shermanfrombf » Thu Dec 19, 2013 11:26 am

iwasperdition wrote:someone just needs to make a dtt so we can play with whatever skins or objects as tanks that we want.


of course something like this would be your 911th post you fucking tankpit terrorist trying to destroy the game like it did battlefield. lol :hammertime:


in regards to nachos, I played 200% and been looking around on guest tanks/shermanfrombf every now and then since this project started. I've liked all the incarnations so far, and the current one of yours put up is nice as well, I just think the lava should be brighter since it is a hot molten effect. I don't take any of this as an attack nor am I insulting your edits, I applaud the effort. :thumbsup:
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WEENIE BOY wrote:I'll give you the creidt tho, you a straight up BEAST on da field, but off the field, you as just as bad as Cheetos. Grow the f*ck up and get a life moron!

As just as bad as Cheetos, eh? Guys, how do I as just as better than Cheetos?
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Re: Lava tiles

Postby SW » Thu Dec 19, 2013 1:41 pm

I find Jordan's tiles are too dark. The ground itself looks good, but the tanks and things on top it have high contrast. It hurts the eyes.

nachos' tiles are lighter. He also tweaked various things at my request such as creating new bullet splashes and tank dust.

No offense to Sylar, I'm just going with the tiles that I think look best. In my mind this shouldn't be some sort of rivalry, it's all for the betterment of the game. I think nachos has a good eye for color levels and stuff. Not that yours were bad by any means, a definite 1000% improvement over Tugg's.

If anyone has a better tweak on the tiles I'd be happy to try it and maybe use that version instead.
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Re: Lava tiles

Postby shermanfrombf » Thu Dec 19, 2013 2:40 pm

agreed. we should get this topic back on track where it's supposed to be.

fuck tugg.
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WEENIE BOY wrote:I'll give you the creidt tho, you a straight up BEAST on da field, but off the field, you as just as bad as Cheetos. Grow the f*ck up and get a life moron!

As just as bad as Cheetos, eh? Guys, how do I as just as better than Cheetos?
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Re: Lava tiles

Postby Jordann » Thu Dec 19, 2013 4:06 pm

Image

Image

Image
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Re: Lava tiles

Postby CoolkylemaC21 » Thu Dec 19, 2013 4:07 pm

I dont like how the water and land come together. Get some shadows around the edges.
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Re: Lava tiles

Postby CoolkylemaC21 » Thu Dec 19, 2013 4:43 pm

OK I didn't see the middle one, its the last one I dont like. The 2nd one is pretty nice. Id like to see that one in game.
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Re: Lava tiles

Postby 003 » Fri Dec 20, 2013 2:39 am

Hmm, I actually liked the darker land tiles. Ofc I'd have to see everything in-game to really get a feel for it but darker land and darker lava or currently what I think looks the best.

No matter what, lava is badass though.
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Re: Lava tiles

Postby Warrior » Fri Dec 20, 2013 2:33 pm

Darker lava looks best imo. Everything else is kosher.
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Re: Lava tiles

Postby Frost » Fri Dec 20, 2013 2:48 pm

Well with lava tiles looking so good, how about some "post Apocalypse" tiles


instead of blue water, make it lime green radioactive water...

instead of mountains, make it piles of rubble. IE: destroyed wall from building, crashed bombers, etc

instead of grass,sand,or ice, make it dirt with track marks and broken up roads

instead of obstacles, make it black, destroyed tanks. Same image as a deactivated tank




It'd be a ton of work to get the graphics down, but my god imagine how sweet that would look? This is a tank game, time to start showing some destruction!


I'd be even nicer if a map using these tiles could be made of rough outlines of a known city, IE: berlin, new york, london.
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Re: Lava tiles

Postby Warrior » Fri Dec 20, 2013 2:53 pm

:evillaugh:
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Re: Lava tiles

Postby weekend_nachos » Fri Dec 20, 2013 3:24 pm

Frost wrote:Well with lava tiles looking so good, how about some "post Apocalypse" tiles


instead of blue water, make it lime green radioactive water...

instead of mountains, make it piles of rubble. IE: destroyed wall from building, crashed bombers, etc

instead of grass,sand,or ice, make it dirt with track marks and broken up roads

instead of obstacles, make it black, destroyed tanks. Same image as a deactivated tank




It'd be a ton of work to get the graphics down, but my god imagine how sweet that would look? This is a tank game, time to start showing some destruction!


I'd be even nicer if a map using these tiles could be made of rough outlines of a known city, IE: berlin, new york, london.



All these things are possible but a hell of a lot of man hours. Worth the endeavor though. I Can definitely make an asphalt and nuclear pond tiles with relative ease. As far as mountains and obbies go changing them to new things, would take some time but can definitely get some basics out there quicker than you'd think.
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Re: Lava tiles

Postby weekend_nachos » Fri Dec 20, 2013 3:25 pm

And for each tile set that makes an appearance i feel there should be at least 1 corresponding map for them. Either way, having a more customizable game is enjoyable.
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Re: Lava tiles

Postby silent » Fri Dec 20, 2013 4:03 pm

Badlands and blast zone could have a new look if those new tiles come about
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Re: Lava tiles

Postby weekend_nachos » Fri Dec 20, 2013 4:21 pm

silent wrote:Badlands and blast zone could have a new look if those new tiles come about
:thumbsup:




I was thinking of moon tiles for blast zone and making it more user friendly, and some new things in it and call it "moon base alpha"
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Re: Lava tiles

Postby shermanfrombf » Fri Dec 20, 2013 4:29 pm

fuck you mars tiles were my idea in utanks and I still wanna see red mars tiles. someone make for me please :)
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WEENIE BOY wrote:I'll give you the creidt tho, you a straight up BEAST on da field, but off the field, you as just as bad as Cheetos. Grow the f*ck up and get a life moron!

As just as bad as Cheetos, eh? Guys, how do I as just as better than Cheetos?
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Re: Lava tiles

Postby Jordann » Fri Dec 20, 2013 4:36 pm

Jordann wrote:Image

Image

Image



just quoting this again. Id like to see one of the variations trialed as I feel the lava will be much softer on the eyes.
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Re: Lava tiles

Postby weekend_nachos » Fri Dec 20, 2013 4:41 pm

shermanfrombf wrote:fuck you mars tiles were my idea in utanks and I still wanna see red mars tiles. someone make for me please :)



Mars tiles with ice caps, and ice as the water with a sled instead of a ferry? lololol


Honestly possibilities are relatively endless. Im open to try anything thats brought up. I've got some ideas of my own as well. But the more suggestions the better and if SW is willing to roll with it this could be a lot of fun to see people make and suggest.
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