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Q Low Prevention System

Have any ideas you would like to see put into the game? Constructive criticism is welcomed.

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Q Low Prevention System

Postby M@tt » Tue Nov 19, 2013 2:24 pm

I know that the game does need its newbs and their newbie ways to thrive, but i really do not see any positive contributions of old or new players being able to quit low. its already annoying enough having to chase some people who wont fight back raids or get below half health at all for like 40 minutes and then when you finally out smart them and they are about to die, they just quit low. its very demoralizing for everyone. its the equivalent of combat logging in any other game, and in most a punishment is implemented.

I think that the quitting hot key should be disabled if players are below 1/3 - 1/4 health, depending on rank. and if players leave the game by other ways such as closing the browser window, they should automatically lose a rank, gain a death, AND lose all of their equipment.

i know we cant expect everyone to play honorably, but i think this is a newbie antic that the game can do without and i think it makes less people want to play at all when it happens to them. Death is part of the game and there shouldn't be ways to avoid it like that, if newbies are aloud to they will never learn how to become better players.
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Re: Q Low Prevention System

Postby SIX DAY WAR » Tue Nov 19, 2013 3:13 pm

I would agree on some kind of thing like this for terney's, but in main map I say let nabs be nabs they will eventually either play with honor, or forever just run from people, and shoot comps. Thier decision in main map imo.
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Re: Q Low Prevention System

Postby HurleY » Wed Nov 20, 2013 3:16 am

Being able to qlow did help me become better player in my day. I learned from the negative reactions of players, and just knew as a gamer it was wrong to do. Thing is, I was like 13-14 years old. Adults are more likely to just not give a fuck.

SW supports qing low unfortunately too, Matt.
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Re: Q Low Prevention System

Postby Dopatonin » Tue Nov 26, 2013 11:24 pm

HurleY wrote:Being able to qlow did help me become better player in my day. I learned from the negative reactions of players, and just knew as a gamer it was wrong to do. Thing is, I was like 13-14 years old. Adults are more likely to just not give a fuck.

SW supports qing low unfortunately too, Matt.


No offense, but this is poor logic.

Players don't like other players that q-low.
You didn't like their negative reactions.
You stopped q-ing low.

Therefore, quitting low helped you become better?

wat
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