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Open to ideas

Have any ideas you would like to see put into the game? Constructive criticism is welcomed.

Moderators: iwasperdition, SW

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Re: Open to ideas

Postby Molekula » Wed Sep 11, 2013 11:32 am

I like the idea of auto-tele, but I can imagine a raid group of 4-5 players running out of duals before the raidee's auto-teles have run out. Its already hard enough to kill some of the beasts on here, giving them auto-tele is gonna require full blown mobs to kill these guys.
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Re: Open to ideas

Postby phr33k » Wed Sep 11, 2013 12:09 pm

I would like to see it tested though.

I like how FFXI (online FF MMO) has a test server.
The devs create new and interesting things and people voluntarily test them.
They then either never implement or balance out the new feature to the point where players realize wow this could be awesome on the real server.


SW does use this approach for some things, like the diamonds for example. They're already in game, if the reception is super negative he will probably remove them.

I would like to see guys like Sean taking raids with auto-tele EQ and see if it makes a huge difference.
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Re: Open to ideas

Postby Tragic » Wed Sep 11, 2013 1:03 pm

What about adding a hotkey search when a user clicks inside the in game message box so that their mouse can essentially be freed up more quickly if necessary?

Either that or the ability to rearrange their in game messages?
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Re: Open to ideas

Postby 987 » Wed Sep 11, 2013 2:04 pm

this thread is deteriorating into something pathetic i see
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Re: Open to ideas

Postby SW » Wed Sep 11, 2013 10:18 pm

Tbh the diamonds in the game was an accident lol. However, after playing with them for a bit and reading other comments on here, I decided to remove them.
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Re: Open to ideas

Postby DemonicTank » Fri Sep 13, 2013 9:11 am

Heres an Idea, Kevin and SW settle their differences, Open a new website up make an Independent game Development company Team As Kevin and SW lead Devs. Host uT and TP under one site, Have two separate Bulletin boards/Bug forums. Make a new (non tank) Game that we all can enjoy! Profit???


Idea done.
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Re: Open to ideas

Postby Krusty » Fri Sep 13, 2013 10:57 am

Krusty wrote:
Tragic wrote:thanks Mole & Krusted.....thats one thing the site is lacking....names are irrelevant really


I had an idea for the tournament page. A full map list so players can check what map is coming up. Old returning players do not know about the new maps or how they look. I ended up making a topic here: http://www.bfunity.com/forums/viewtopic.php?f=170&t=17196 with the new maps. Some of the image links are broken and need fixing.

I'll link sunny to this post as he may not have read the email I sent.

:lb: - Add a link to the "Tournaments" page, "Maps". Players can click this and see the images of all the maps so they know what map they will be playing. Very simple page with just images and the name of the map.

Old returning players and new players do not know what the maps look like. They are entering tournaments 'blind'. It would be nice if players can see what they are up against before the tournament actually starts. No where on the site does it show a list of the maps playable.

I also went one step further to get players recognition for creating the maps by adding "creator: ???" on the map selection screen. I guess this wasn't to important since they already have a :ph: to show for their maps. This could maybe be added to the new page or not.
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Re: Open to ideas

Postby SW » Fri Sep 13, 2013 1:45 pm

DemonicTank wrote:Heres an Idea, Kevin and SW settle their differences, Open a new website up make an Independent game Development company Team As Kevin and SW lead Devs. Host uT and TP under one site, Have two separate Bulletin boards/Bug forums. Make a new (non tank) Game that we all can enjoy! Profit???


Idea done.

Not really interested in teaming up with someone as clueless as Kevin... but thanks. :hmmm:
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Re: Open to ideas

Postby 987 » Fri Sep 13, 2013 1:48 pm

Krusty wrote: :lb: - Add a link to the "Tournaments" page, "Maps". Players can click this and see the images of all the maps so they know what map they will be playing. Very simple page with just images and the name of the map.

"i had an idea"


just shut the fuck up already
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Re: Open to ideas

Postby weekend_nachos » Fri Sep 13, 2013 1:58 pm

Idea of listing all the maps is something i had suggested (and comped up) almost as soon as the new maps had come out. I suggested there be a whole new link listing the maps with their descriptions. And made this forever ago.

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Re: Open to ideas

Postby Krusty » Fri Sep 13, 2013 5:19 pm

987 wrote:
Krusty wrote: :lb: - Add a link to the "Tournaments" page, "Maps". Players can click this and see the images of all the maps so they know what map they will be playing. Very simple page with just images and the name of the map.

"i had an idea"


just shut the fuck up already


Yes, I came up with that idea all on my own.

Good Job nachos, I hope you won or win :lb: for it. I didn't know you also came up with a similar idea. I also sent it in not long after the new maps came out. Like I say about any submissions I make. I'm not doing it for the award, more because I'd like to see these things happen. If I get an award for anything then its a bonus!

sean, please, SHUT THE FUCK UP ALREADY. Come on aim, you nicer there bro!
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Re: Open to ideas

Postby TekiaTequila » Sat Sep 14, 2013 12:28 am

Not sure if this is already implemented but do tanks that get deactivated at higher ranks by other players get bonus points?

For example

General-200,000
Colonel-80,000
Major-70,000
Captain-50,000

Deactivations via mines or bots do not apply.
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Re: Open to ideas

Postby Warrior » Sat Sep 14, 2013 1:24 am

TekiaTequila wrote:Not sure if this is already implemented but do tanks that get deactivated at higher ranks by other players get bonus points?

For example

General-200,000
Colonel-80,000
Major-70,000
Captain-50,000

Deactivations via mines or bots do not apply.


Good question,i don't think so but not sure...
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Re: Open to ideas

Postby Frost » Sat Sep 14, 2013 1:39 am

Idea!

ISO KIRBY

Someone should throw together a list of every player's idea, also the "progression" of ideas threw discussions of multiple people, and we should vote


We could vote on which idea's we'ed like to see head out to the TP Research & Development Department. Obviously only the strongest and most feasible ideas need apply.

But perhaps we could have a player vote as well, of whom we think should get an award. There were handfuls of great ideas in this thread by a lot of people which probably got over looked.

Plus in doing this, we would bring some organization to this thread, and hopefully get those creative juices flowing again.
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Re: Open to ideas

Postby HurleY » Sat Sep 14, 2013 9:51 pm

To make bots a tiny bit more of a factor; how about they become aggressive towards any player that destroys the mines of the bot's color, when within the player's range?
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Next Purple Heart contest should be....

Postby BLUNTZ 2 my dome » Mon Sep 16, 2013 12:47 pm

To re create a new :heroic: FACT
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Re: Open to ideas

Postby TekiaTequila » Mon Sep 16, 2013 3:22 pm

Would it be possible when mapping and you dont have sufficient fuel for map NOT to close on you? Would help people that try to tele too far especially during raids since you attempted to use a turn.
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Re: Open to ideas

Postby Terminator » Mon Sep 16, 2013 4:24 pm

Some individuals like to keep raiding people without letting them fill after they have died. This just negates any challenge there is in any raids after the first, I propose temporary immunity for a player if they decide to let their vehicle get repairs instead of quitting out. The repairs page could say something along the lines of "Fitting temporary stealth equipment for dispatch". What this would do is remove the player from showing on enemy radar for the next 2 minutes, enough time to recoup some of what is lost however if the player is stumbled upon on the map they can still be attacked just not followed easily for the 2 minutes. This will only apply when the player has been destroyed by a tank, not a mine. The player with stealth immunity would have some sort of indication toward of if their immunity has disappeared or not ( maybe a green light for stealth, red for no stealth)
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Re: Open to ideas

Postby Tragic » Mon Sep 16, 2013 4:53 pm

but then that player would have to lose the ability to play the game as well as far as shooting and mining and such. It would almost be like saying that the person has the opportunity to take from the game and not contribute which could possibly lead to the demise of other people being raided.


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Re: Open to ideas

Postby TekiaTequila » Thu Sep 19, 2013 2:43 am

When viewing active players in a map, can we add their rank number next to their rank? Would look something like this

Warrior (captain)(386)
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Re: Open to ideas

Postby tournamentJESUS » Fri Sep 20, 2013 4:21 pm

IDEA: if a player wins a tournament, that tournament should show up in bold red letters on the tournament results page. not a sweeping change that would alter game play in any way but just something that would allow players to find the tournaments which they cupped in a lot easier.

sometimes i (and i'm sure others had this happen as well) have to go through a clutter of tournament results just to find a tournament that i won from many months ago and what i'm proposing basically makes finding those tournaments less time consuming.

what do you say john silver? :P
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Re: Open to ideas

Postby piccolo » Sat Sep 21, 2013 8:09 pm

i think there should be a downloadable wallpaper and/or screen saver where you can see the tourney countdown clock without actually being on the tankpit website.
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Re: Open to ideas

Postby eldawg51 » Sun Sep 22, 2013 1:56 pm

tournamentJESUS wrote:IDEA: if a player wins a tournament, that tournament should show up in bold red letters on the tournament results page. not a sweeping change that would alter game play in any way but just something that would allow players to find the tournaments which they cupped in a lot easier.

sometimes i (and i'm sure others had this happen as well) have to go through a clutter of tournament results just to find a tournament that i won from many months ago and what i'm proposing basically makes finding those tournaments less time consuming.

what do you say john silver? :P


This is what the Tournament Search Results option is for. Am I the only one that's used it?
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Re: Open to ideas

Postby HurleY » Sun Sep 22, 2013 6:21 pm

How about bots follow all the commands in the message box rather then a select few?
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Re: Open to ideas

Postby TekiaTequila » Sun Sep 22, 2013 7:15 pm

Make the scope feature also available in map mode would make it a little nicer to use :)
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Re: Open to ideas

Postby ALLSTAR41 » Sun Sep 22, 2013 7:27 pm

:lb: Bring back the "Practice" map for the beginners! :lb:
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Re: Open to ideas

Postby DemonicTank » Sun Sep 22, 2013 9:12 pm

ALLSTAR41 wrote::lb: Bring back the "Practice" map for the beginners! :lb:



I think an offline mode to TP would be a great idea sometimes I just want to sit alone and shoot bots all day without being bothered by people limit the awards someone can achieve on offline mode and Rank

this way newbies can practice earn the enjoyment of winning an award then after getting used to the game trying out on online mode.


although I think these ideas are irrelevant to the game and wont make a huge difference to a players skill on a practice map or an offline mode.
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Re: Open to ideas

Postby HurleY » Sun Sep 22, 2013 11:07 pm

DemonicTank wrote:
ALLSTAR41 wrote::lb: Bring back the "Practice" map for the beginners! :lb:



I think an offline mode to TP would be a great idea sometimes I just want to sit alone and shoot bots all day without being bothered by people limit the awards someone can achieve on offline mode and Rank

this way newbies can practice earn the enjoyment of winning an award then after getting used to the game trying out on online mode.[/quote]


Can only get tank or death medals.
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Re: Open to ideas

Postby TekiaTequila » Mon Sep 23, 2013 12:46 am

Would it be possible to limit the amount of fuel/equip that spawns in water? Have more of it spawn on land :)
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Re: Open to ideas

Postby TekiaTequila » Mon Sep 23, 2013 2:24 am

Have a clock on the account page that lists what map is currently up how long it will be up for and the next map that will be upcoming.
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