Teamspeak Client Play TankPit AIM Blast Chat Top 25 List Tournament Calendar Tournament Results Transformer's Website Art of War's Website Simpson's Website Donate to BFU via PayPal

Skip to content

Board index  •  Arcade  •  Search •  Register  •  Login 

  • Print view
Board index Board index » TankPit » TankPit Discussion

TankPit HTML5 Client Beta

Discuss anything TankPit related here.

Moderators: iwasperdition, Warrior

Post a reply
172 posts • Page 6 of 6 • 1, 2, 3, 4, 5, 6
Re: TankPit HTML5 Client Beta

Postby aznsensation » Mon Mar 03, 2014 12:50 pm

I had the same issue as eldawg. I'm using Chrome and have had graphical issues and random boots today. Examples include tanks that have moved, but there's a residual tank left behind for a few seconds. I can post the same ss if you'd like.
  • 0

aznsensation Offline

private
 
Posts: 27
Joined: Thu Mar 28, 2013 1:19 am
Reputation: 2
Top


Re: TankPit HTML5 Client Beta

Postby SW » Mon Mar 03, 2014 1:55 pm

Fixed 2 crashes that I was able to find. I'll be watching for others.

There are a few graphical bugs that I'm aware of:
- [FIXED] When blowing up mines, only 1 explosion is drawn.
- When you teleport into action (?) (someone shooting or driving), sometimes your tank isn't drawn.
- [FIXED] When you teleport and someone is driving, their tank graphic can get duplicated.
- [FIXED] Small pause between bullet and explosion.
- [FIXED] Hard to distinguish between dual and single shots
- Sometimes bullet graphics appear to start over the tank, instead of from the turret

THere are still 2-3 odd crashes I've seen in the logs. If anyone knows how to reproduce them, let me know.
  • 0

Last edited by SW on Mon Mar 03, 2014 5:21 pm, edited 2 times in total.
Sun Wolf :star3: :goldtank: :heroic: :rusty: :dot: :silvercup: :wc:
SW Offline


User avatar
DoT (x20)
 
Posts: 3241
Joined: Sun Jan 28, 2007 11:35 pm
Location: Alberta, Canada
Reputation: 461
Top


Re: TankPit HTML5 Client Beta

Postby O Henry » Mon Mar 03, 2014 2:36 pm

Was fighting someone today and they left and their tank was permanently on the the screen no what where I went. If I was on the same screen I could get eq and the tank would stay in that same place, which mapping to another place the tank was there. After awhile it annoyed me and I just refreshed and everything was back to normal.
  • 0

O Henry Offline

recruit
 
Posts: 9
Joined: Sun Feb 23, 2014 11:03 pm
Reputation: 1
Top


Re: TankPit HTML5 Client Beta

Postby TM3 » Mon Mar 03, 2014 5:55 pm

eldawg51 wrote:Using Chrome, game freezes when you fight and a bot or something shoots you from off the screen...or anything shoots from off the screen whether it hits you or not.



I reported this the other day but forgot to post I guess. Its a version of the freeze shot glitch. It needs 3 people to happen. 1 person is on your screen shooting at a certain angle at someone off your screen and only you freeze. Idk if you actually freeze or if its just the graphics. You'd have to have a fourth driving out of the scope of the shot but in your view to test the lag.
  • 0

Image

BF
Twisted Metal III :star3: :bronzetank: :battle: :rusty: :dot: :goldcup:
-ROYAL MIST- :star3: :goldtank: :combat: :shiny: :bronzecup:

Tankpit v2
Majestic :star3: :bronzetank: :battle: :battered: :silvercup:
ROYALTY :star3: :bronzetank: :goldcup:
TM3 Offline

colonel
colonel
 
Posts: 1554
Joined: Fri Jan 26, 2007 4:03 pm
Location: ohio
Reputation: 22
  • Website
Top


Re: TankPit HTML5 Client Beta

Postby aznsensation » Mon Mar 03, 2014 9:29 pm

Image

This just happened and it's bothering me. There was somebody on my screen, I teleported away and the purple tank stayed on my screen.
  • 0

aznsensation Offline

private
 
Posts: 27
Joined: Thu Mar 28, 2013 1:19 am
Reputation: 2
Top


Re: TankPit HTML5 Client Beta

Postby The_Revelation » Mon Mar 03, 2014 10:14 pm

Heh..same thing for me. Ghost tank in my screen. I wish I knew what triggered it SW - I'll try and notice next time.

Image
  • 0

Image
The_Revelation Offline


User avatar
Supporting BFU Member
Supporting BFU Member
 
Posts: 1197
Joined: Thu Jan 24, 2013 6:49 pm
Reputation: 87
Top


Re: TankPit HTML5 Client Beta

Postby TM3 » Mon Mar 03, 2014 10:22 pm

Two graphics errors.

The red tank is cut off on the bottom
Image

Tank disappeared.

Image

Both happened within a few screens of each other.
  • 0

Image

BF
Twisted Metal III :star3: :bronzetank: :battle: :rusty: :dot: :goldcup:
-ROYAL MIST- :star3: :goldtank: :combat: :shiny: :bronzecup:

Tankpit v2
Majestic :star3: :bronzetank: :battle: :battered: :silvercup:
ROYALTY :star3: :bronzetank: :goldcup:
TM3 Offline

colonel
colonel
 
Posts: 1554
Joined: Fri Jan 26, 2007 4:03 pm
Location: ohio
Reputation: 22
  • Website
Top


Re: TankPit HTML5 Client Beta

Postby SW » Mon Mar 03, 2014 11:05 pm

These are all known bugs, but need to find out what causes / how to reproduce them to fix.
  • 0

Sun Wolf :star3: :goldtank: :heroic: :rusty: :dot: :silvercup: :wc:
SW Offline


User avatar
DoT (x20)
 
Posts: 3241
Joined: Sun Jan 28, 2007 11:35 pm
Location: Alberta, Canada
Reputation: 461
Top


Re: TankPit HTML5 Client Beta

Postby TM3 » Mon Mar 03, 2014 11:19 pm

I think it has to do with homing shots partially. It happened quite a few times in the last hour or so and it seemed like someone shot a homing off screen most of those times. Either that or it has to do with the angle shots. I know for a fact the graphical freeze is cause by the angle shot, idk about the rest.
  • 0

Image

BF
Twisted Metal III :star3: :bronzetank: :battle: :rusty: :dot: :goldcup:
-ROYAL MIST- :star3: :goldtank: :combat: :shiny: :bronzecup:

Tankpit v2
Majestic :star3: :bronzetank: :battle: :battered: :silvercup:
ROYALTY :star3: :bronzetank: :goldcup:
TM3 Offline

colonel
colonel
 
Posts: 1554
Joined: Fri Jan 26, 2007 4:03 pm
Location: ohio
Reputation: 22
  • Website
Top


Re: TankPit HTML5 Client Beta

Postby SW » Wed Mar 05, 2014 5:32 am

Bug report:
- [FIXED] Deactivation screen caused client to crash
- [FIXED] "Grid lines" on the field when playing at odd game sizes
- [FIXED] Residual lines or dots from some actions (ie. carrying obstacle, shooting the ground on far left side)
- [MAYBE FIXED] Ghost tanks related to someone driving on your screen, esp. just after you land a teleport
- [MAYBE FIXED] Ghost explosions after you teleport away
  • 0

Sun Wolf :star3: :goldtank: :heroic: :rusty: :dot: :silvercup: :wc:
SW Offline


User avatar
DoT (x20)
 
Posts: 3241
Joined: Sun Jan 28, 2007 11:35 pm
Location: Alberta, Canada
Reputation: 461
Top


Re: TankPit HTML5 Client Beta

Postby CoolkylemaC21 » Wed Mar 05, 2014 4:17 pm

I caught Boa auto scrolling on his new speed hack last night... http://www.youtube.com/watch?v=_ZMaM0YjrM8
  • 0

Image
\\ Battlefield-2 :star3: :battered: :silvercup: :ph: \\\ Battlefield-2 :star3: :goldtank: :heroic: :rusty: :goldcup: :ph: :lb: ///Battlefield-2 :star3: :shiny: :dot: :goldcup: :wc: //
CoolkylemaC21 Offline

colonel
colonel
 
Posts: 1930
Joined: Mon May 28, 2012 3:31 pm
Reputation: 213
Top


Re: TankPit HTML5 Client Beta

Postby TM3 » Wed Mar 05, 2014 9:52 pm

I as trying to build a bridge but it wouldn't let me put it down. It would let me depo fuel instead but wouldn't put the obby in the water. Once I scoped it fixed it. I thought it was because I was at the edge of the screen but I tried to reproduce it but didn't work.

Image
  • 0

Image

BF
Twisted Metal III :star3: :bronzetank: :battle: :rusty: :dot: :goldcup:
-ROYAL MIST- :star3: :goldtank: :combat: :shiny: :bronzecup:

Tankpit v2
Majestic :star3: :bronzetank: :battle: :battered: :silvercup:
ROYALTY :star3: :bronzetank: :goldcup:
TM3 Offline

colonel
colonel
 
Posts: 1554
Joined: Fri Jan 26, 2007 4:03 pm
Location: ohio
Reputation: 22
  • Website
Top


Re: TankPit HTML5 Client Beta

Postby SW » Wed Mar 05, 2014 10:28 pm

^ Looks like a legit bug.

Fixed:
- Ghost explosions
- Random single shot explosion when you're using duals
  • 0

Sun Wolf :star3: :goldtank: :heroic: :rusty: :dot: :silvercup: :wc:
SW Offline


User avatar
DoT (x20)
 
Posts: 3241
Joined: Sun Jan 28, 2007 11:35 pm
Location: Alberta, Canada
Reputation: 461
Top


Re: TankPit HTML5 Client Beta

Postby mz » Mon Mar 10, 2014 9:08 pm

Sometimes I would hear tanks moving even though I see no tanks on my screen. I would have to wait until the moving is done before I can do anything. Has anyone else experienced this?

I assume this is because there's a tank moving close by that is not in my vision. I always thought that I only have to wait for movement of tanks that are in my vision. If this is not a bug, then what's the rule of how far away moving tanks have to be so that I don't have to wait?
  • 0

mz Offline

corporal
 
Posts: 88
Joined: Sun Jan 05, 2014 1:13 pm
Reputation: 5
Top


Re: TankPit HTML5 Client Beta

Postby TM3 » Mon Mar 10, 2014 9:47 pm

If they are one space off your screen they still affect your turn. I tested it with a bot moving and two spaces away it moved and I didn't hear it move. One space away I could. I believe if someone is moving to within one space of your screen you'll hear it too and have to wait.
  • 0

Image

BF
Twisted Metal III :star3: :bronzetank: :battle: :rusty: :dot: :goldcup:
-ROYAL MIST- :star3: :goldtank: :combat: :shiny: :bronzecup:

Tankpit v2
Majestic :star3: :bronzetank: :battle: :battered: :silvercup:
ROYALTY :star3: :bronzetank: :goldcup:
TM3 Offline

colonel
colonel
 
Posts: 1554
Joined: Fri Jan 26, 2007 4:03 pm
Location: ohio
Reputation: 22
  • Website
Top


Re: TankPit HTML5 Client Beta

Postby mz » Mon Mar 10, 2014 9:56 pm

TM3 wrote:If they are one space off your screen they still affect your turn. I tested it with a bog moving and two spaces away it moved and I didn't hear it move. One space away I could. I believe if someone is moving to within one space of your screen you'll hear it too and have to wait.


Thanks for the clarification. Isn't this a bug though? Shouldn't the limit be 0 spaces off as opposed to 1 space off? Also I assume this is true in all directions and not for example, if you are at the bottom of your screen and the tank is space off from the top you won't hear it?
  • 0

mz Offline

corporal
 
Posts: 88
Joined: Sun Jan 05, 2014 1:13 pm
Reputation: 5
Top


Re: TankPit HTML5 Client Beta

Postby TM3 » Mon Mar 10, 2014 10:30 pm

No matter where you are, if they are 1 space off your screen their turn affects yours. Idk why but it does. If I remember correctly you can see the smoke graphic of someone driving down 1 space off or maybe a turret poking out onto your screen even though they are off too.
  • 0

Image

BF
Twisted Metal III :star3: :bronzetank: :battle: :rusty: :dot: :goldcup:
-ROYAL MIST- :star3: :goldtank: :combat: :shiny: :bronzecup:

Tankpit v2
Majestic :star3: :bronzetank: :battle: :battered: :silvercup:
ROYALTY :star3: :bronzetank: :goldcup:
TM3 Offline

colonel
colonel
 
Posts: 1554
Joined: Fri Jan 26, 2007 4:03 pm
Location: ohio
Reputation: 22
  • Website
Top


Re: TankPit HTML5 Client Beta

Postby SW » Wed Mar 12, 2014 3:22 am

Bugs fixed:
- Experience bar turn yellow for promotion.
- Changing tiles in game resulted in wrong map graphics.
- "Game settings" button invisibly extended across the screen.
  • 0

Sun Wolf :star3: :goldtank: :heroic: :rusty: :dot: :silvercup: :wc:
SW Offline


User avatar
DoT (x20)
 
Posts: 3241
Joined: Sun Jan 28, 2007 11:35 pm
Location: Alberta, Canada
Reputation: 461
Top


Re: TankPit HTML5 Client Beta

Postby SW » Wed Mar 12, 2014 9:11 pm

Fix:
- Gracefully disconnect when closing game.
  • 0

Sun Wolf :star3: :goldtank: :heroic: :rusty: :dot: :silvercup: :wc:
SW Offline


User avatar
DoT (x20)
 
Posts: 3241
Joined: Sun Jan 28, 2007 11:35 pm
Location: Alberta, Canada
Reputation: 461
Top


Re: TankPit HTML5 Client Beta

Postby mz » Sat Mar 15, 2014 4:22 pm

Found two bugs today

1. Right before you enter the game there is a black screen. If you click on the black screen, it makes a sound even if you have "sound" unchecked in the screen prior before you enter the game. When the game finally loads, there would be no sound if sound was unchecked which is correct.

2. Sometimes when you kill a bot corporal to get from serg to lieutenant, the promotion bar turns yellow, indicating the kill requirement has been satisfied. Then it turns red again, and if you click on the bar it'll say you need 1 more kill. Then 3 seconds later it turn yellow again, and if you click on it, it would say you already have the kill.
  • 0

mz Offline

corporal
 
Posts: 88
Joined: Sun Jan 05, 2014 1:13 pm
Reputation: 5
Top


Re: TankPit HTML5 Client Beta

Postby mz » Tue Mar 25, 2014 3:07 pm

If you click "Game settings" in the map screen, a window pops up (Pretty cool). If you click on hotkeys though, the "Keys" column is all number rather than letters on the keyboard.
  • 0

mz Offline

corporal
 
Posts: 88
Joined: Sun Jan 05, 2014 1:13 pm
Reputation: 5
Top


Re: TankPit HTML5 Client Beta

Postby SW » Tue Mar 25, 2014 8:16 pm

mz wrote:If you click "Game settings" in the map screen, a window pops up (Pretty cool). If you click on hotkeys though, the "Keys" column is all number rather than letters on the keyboard.

Keys differ between browser and there's currently no way to reliably map those numbers into letters/names. However, I should map the common ones to letters (which will probably cover 99% of the ones used).
  • 0

Sun Wolf :star3: :goldtank: :heroic: :rusty: :dot: :silvercup: :wc:
SW Offline


User avatar
DoT (x20)
 
Posts: 3241
Joined: Sun Jan 28, 2007 11:35 pm
Location: Alberta, Canada
Reputation: 461
Top


Previous

Post a reply
172 posts • Page 6 of 6 • 1, 2, 3, 4, 5, 6

Return to TankPit Discussion

Who is online

Users browsing this forum: No registered users and 1 guest


  • Board index
  • The team • Delete all board cookies • All times are UTC - 6 hours [ DST ]
Powered by phpBB® Forum Software © phpBB Group | ExtremeDark Red Style by Vinny - Based on GHS style