Radio Chatter in map screen
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Radio Chatter in map screen
Submitted idea, thoughts?
My idea is this,
When a player is in game, and opens up the map screen, instead of hearing typical game sounds (shooting and tanks driving), a player hears "radio chatter" and "computers". The sort of sounds you'd expect one to hear, if they were indeed inside a tank looking at a map!
Now without a doubt there are many avenues to take such an idea, but I propose either of these two:
Radio chatter can be generic, and uninformative. Such things like "10-4 Commander" or "Roger Sir! Locating Enemy" or "Anyone have a position on enemy?"
OR radio chatter could be informative, with general info such as "Commander! Target to our North!" or "Fuel located to our east!"
Obviously this could be extremely helpful to new players, whom can get lost with the whole map situation.
This could be very beneficial to new players. Also an option to turn the radio chatter off or on on the map screen could be useful.
My idea is this,
When a player is in game, and opens up the map screen, instead of hearing typical game sounds (shooting and tanks driving), a player hears "radio chatter" and "computers". The sort of sounds you'd expect one to hear, if they were indeed inside a tank looking at a map!
Now without a doubt there are many avenues to take such an idea, but I propose either of these two:
Radio chatter can be generic, and uninformative. Such things like "10-4 Commander" or "Roger Sir! Locating Enemy" or "Anyone have a position on enemy?"
OR radio chatter could be informative, with general info such as "Commander! Target to our North!" or "Fuel located to our east!"
Obviously this could be extremely helpful to new players, whom can get lost with the whole map situation.
This could be very beneficial to new players. Also an option to turn the radio chatter off or on on the map screen could be useful.
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Frost


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Frost wrote:
OR radio chatter could be informative, with general info such as "Commander! Target to our North!" or "Fuel located to our east!"
Obviously this could be extremely helpful to new players, whom can get lost with the whole map situation.
this is actually extremely misleading and retarded. what if there is no target in the north and a stable of tanks is battling bottom left? or, what if the target was in one area when the noob entered and then quickly maneuvers over to the opposite side of the map and the noob is now confused?
how is deceiving noobs with false information over some stupid radio chatter sound upon entry helpful?

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tournamentJESUS

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