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Design a new game in this thread

Have any ideas you would like to see put into the game? Constructive criticism is welcomed.

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Design a new game in this thread

Postby SW » Wed Oct 30, 2013 8:16 pm

Rather than trying to destroy BF, let's design our new ideal game here. (Or multiple games, whatever you got put it down.)

After TP is finished I'll pick from this thread for the next game I'll make. 8-)
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Re: Design a new game in this thread

Postby Jordann » Thu Oct 31, 2013 12:26 am

I'll do the graphics
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Re: Design a new game in this thread

Postby Erock » Thu Oct 31, 2013 2:09 am

New 2d games: battleships and copterpit. Get on these two, you guys.
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Last edited by Erock on Thu Oct 31, 2013 8:16 am, edited 1 time in total.
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Re: Design a new game in this thread

Postby B_man99 » Thu Oct 31, 2013 7:26 am

Not really a new game idea per say but how about making a tankpit virus/malware/ransomeware that infects computers? If you get infected by this, it locks out your computer and you can only play tankpit. the only way you can remove this virus is to pay $100 to SW or the site r play till you reach rusty sword. and no you can not just let your tank sit there to gain hours.

Thoughts? :hammertime:
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Re: Design a new game in this thread

Postby DemonicTank » Thu Oct 31, 2013 7:31 am

I wouldnt like to se another 2D Tank game like Tankpit.

We need something new that kids now days would have nostalgia for 10 years from now just like Battlefield.

2D RPGMMO?

Single Player Game?

let the Brain storming Commence.

Expand the horizon publish an Independent game to Microsoft, but that would mean you would have to code I think C++
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Re: Design a new game in this thread

Postby IH2DA » Thu Oct 31, 2013 10:20 am

I agree with this idea. Let's leave tp as close to as it is for the respect of bf and make a new game, one that could be in a way we may of wish bf became.
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Re: Design a new game in this thread

Postby Warrior » Thu Oct 31, 2013 11:20 am

Question:when will tp be finished? I can't see myself going to something new, releasing a new game will kill this game . Why don't you just work more towards advertising for this game.
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Re: Design a new game in this thread

Postby eldawg51 » Thu Oct 31, 2013 12:16 pm

Please, clarify "finished". I'm not going to spend another 800 hours playing a game that isn't going to be around in the future. I was hoping one day the game would have the longevity BF had.
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Re: Design a new game in this thread

Postby Frost » Thu Oct 31, 2013 1:03 pm

how about make a tankpit campaign mode... something players could possibly play offline? new updates and levels would keep it interesting. Also would lay down a great framework, history to how the "tankpit war" started.
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Re: Design a new game in this thread

Postby Erock » Thu Oct 31, 2013 1:26 pm

Frost wrote:how about make a tankpit campaign mode... something players could possibly play offline? new updates and levels would keep it interesting. Also would lay down a great framework, history to how the "tankpit war" started.

I call being the final boss
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Re: Design a new game in this thread

Postby IH2DA » Thu Oct 31, 2013 1:58 pm

If a new game comes out with all the basics of tp it would be fair to carry over everything that the players earned there.
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Re: Design a new game in this thread

Postby CoolkylemaC21 » Thu Oct 31, 2013 2:19 pm

I will fund the game!
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Re: Design a new game in this thread

Postby Jordann » Thu Oct 31, 2013 10:02 pm

Most unlikely team that would work

Sunwolf-developer
Zub-developer
Weekend-graphics
Jordan-graphics
Sean-creative content
Seb-public relations
Kyle-play tester/funding
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Re: Design a new game in this thread

Postby 987 » Thu Oct 31, 2013 10:44 pm

word
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Re: Design a new game in this thread

Postby M@tt » Sat Nov 02, 2013 1:54 pm

DemonicTank wrote:I wouldnt like to se another 2D Tank game like Tankpit.

We need something new that kids now days would have nostalgia for 10 years from now just like Battlefield.

2D RPGMMO?

Single Player Game?

let the Brain storming Commence.

Expand the horizon publish an Independent game to Microsoft, but that would mean you would have to code I think C++



i think a RPG style would be the best option. a much larger world map with things you can find to upgrade your tank. small side missions to gain exp, a levels system to go along with the rank system with different parameters for each level. maybe a money system to buy equipment
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Re: Design a new game in this thread

Postby shermanfrombf » Mon Nov 04, 2013 8:31 pm

tankpit meets space invaders

go.
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Re: Design a new game in this thread

Postby wardizzle » Sun Nov 10, 2013 12:45 am

Jordann wrote:Most unlikely team that would work

Sunwolf-developer
Zub-developer
Weekend-graphics
Jordan-graphics
Sean-creative content
Seb-public relations
Kyle-play tester/funding


Dang. Thumbs up for the confidence vote. In all honesty, I think this would work just fine as long as there's enough motivation to grind it out between the initial inspiration and a tangible product.
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