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Experience bar

Have any ideas you would like to see put into the game? Constructive criticism is welcomed.

Moderators: iwasperdition, SW

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Experience bar

Postby Erock » Tue Oct 22, 2013 12:22 pm

Is there anyway that percentages could be added to the experience gauge to let us know how many more shots/points we need to rank. I realize that it's pretty unimportant and has probably been brought up before, but it would be nice to be more concisely predict how close someone is to ranking and/or earning sufficient points to rank up (without a kill). The percentages would not even have to be elaborate or on an 100-/10-point scale; a 4 point scale (25%, 50%, 75%, 99%) would be perfect for allowing the player to accurately guess how much longer it will take to rank.

To make it less like promotion points, the percentage could stop at 99% (and cannot go higher) for those who have the sufficient points or even more than necessary to rank but do not have the kill to do so.
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Re: Experience bar

Postby SW » Tue Oct 22, 2013 2:02 pm

The current visual bar is on a scale out of 10.

You're asking to write a % somewhere instead of just looking at it?
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Re: Experience bar

Postby 987 » Tue Oct 22, 2013 2:47 pm

my idea!!!1!11!11 :lb: :lb: :lb: :lb: :lulzz: :lb:

just a number/percentage that updates would be fine imo
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Re: Experience bar

Postby Erock » Tue Oct 22, 2013 4:38 pm

You already have one, share :whack:

But sw, I'm just asking if you could do away with the 10-scale bar in favor of a percentage bar or simply add percentages to the current scale so players can better determine their experience. It gets pretty difficult to tell whether you are 7/10s, 8/10s or 9/10s of the way there on the current experience bar.
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Last edited by Erock on Wed Oct 23, 2013 10:42 am, edited 1 time in total.
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Re: Experience bar

Postby X-HayS-X » Wed Oct 23, 2013 1:22 am

maybe you can make it go to like, idk, 110%, 120%, 130% 140%.... and so forth ;)
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