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Top 25

Have any ideas you would like to see put into the game? Constructive criticism is welcomed.

Moderators: iwasperdition, SW

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Top 25

Postby Ms_Lucy » Tue Oct 15, 2013 2:20 am

Traditional : Points system

High PPH = #

Obviously, more hours. more points = repetitive = boredom= lack of motivation.



Now, imo we add a formula that consists of damage taken over time to PPH it would rise interest in the game.

Players will look forward to taking raids
Activity will increase
Different styles and tactics to playing the game

There has been many theories and ideas to add some sort of commandment to a good take. Forum + & - which is respect is intangible. Imo if we added raid takes to a players overall pph it would bring all more interest to the game and activity .
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Re: Top 25

Postby Sir Goofy » Tue Oct 15, 2013 3:29 am

U say "Like Utanks game?"

With more than 5 players against u, if u shot on enemy u can get "Extra points"?
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Re: Top 25

Postby iwasperdition » Tue Oct 15, 2013 8:40 am

I don't think as many people want to just take raids over and over as some of the community tends to think. Battlefield thrived because there were noobs that didn't have any idea this forum existed, noobs that just wanted to dump tons of time into the game and didn't care about community morals, people that just wanted to fight groups of other people and not mob/raid all the time, and team tanks that raided and fought in large team battles. The point system isn't broken, it never was imo.

That isn't to say that people can't take raids or that raids aren't important to a large part of the community. My point is that raiding and raid taking is just one small piece of the puzzle.

People dropped thousands of hours into BF and TP without ever needing a modified points system, I don't think that it is broken nor do I think it is the reason for lack of activity.
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Re: Top 25

Postby Ms_Lucy » Tue Oct 15, 2013 9:35 am

Its just way too simple..
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Re: Top 25

Postby iwasperdition » Tue Oct 15, 2013 9:57 am

That is what was always appealing to the large player base. It's a simple 2d game where the goal is to shoot other players and the person with the most shots gets the highest rank. I just think that this idea tends to alienate players while benefiting those on this board. If the game is going to grow we need the players who play simple and will in time evolve into more dedicated players like those that are in this community.

There are many ways to get to the top25 in the game, or at least a higher ranked number. I shoot bots and kill them, people pph for hours on end, others take every raid that they can in order to perfect their raid taking skills. It is simple but there are many added in aspects that the community has created that has given a simple game incredible depth.
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Perdition :star3: :shiny: :dot: :goldcup: :ph:
Truth or Dare :star3: :bronzetank: :combat: :battered: :goldcup: ( :star3: :goldtank: :shiny: :bronzecup: TP )
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Re: Top 25

Postby Ms_Lucy » Tue Oct 15, 2013 12:21 pm

A player who raid takes for 200 hours has a horrible pph . What I see on a daily basis is atleast 8-10 players who pph and take no raids. Its frustrating. .
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Re: Top 25

Postby silientsnake1124 » Tue Oct 15, 2013 9:13 pm

im just playing for the rusty, pph :spank:
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