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Should there be teams in TP II?

PostPosted: Fri Oct 26, 2012 2:38 pm
by 003
Instead of the bickering going on, I'd rather see a poll of people's opinions. From the other threads, I think I know what the outcome will be but here it goes anyway.

Re: Should there be teams in TP II?

PostPosted: Fri Oct 26, 2012 2:47 pm
by Viper Katzman
lol

Re: Should there be teams in TP II?

PostPosted: Fri Oct 26, 2012 2:50 pm
by 003
Viper Katzman wrote:lol


:spank:

Re: Should there be teams in TP II?

PostPosted: Fri Oct 26, 2012 3:22 pm
by PRIDE
why did you make this lol. yes there should be teams

Re: Should there be teams in TP II?

PostPosted: Fri Oct 26, 2012 3:50 pm
by 987
yes but not in the form they commonly took in teampit. the last week or so before the game went down was promising tho, and there were some periods prior to that that were also fun n fair


null voted

Re: Should there be teams in TP II?

PostPosted: Fri Oct 26, 2012 3:52 pm
by PRIDE
what about utanks when opz wanted to raid me all day now it has to be different for tankpit?

Re: Should there be teams in TP II?

PostPosted: Fri Oct 26, 2012 4:03 pm
by 987
okisme wrote:what about utanks when opz wanted to raid me all day now it has to be different for tankpit?


utanks circa late 11 had some of the same bullshit that happened in the first half of teampit. no one likes to mention this but we all know its true

Re: Should there be teams in TP II?

PostPosted: Fri Oct 26, 2012 4:12 pm
by Jordann
987 wrote:
okisme wrote:what about utanks when opz wanted to raid me all day now it has to be different for tankpit?


utanks circa late 11 had some of the same bullshit that happened in the first half of teampit. no one likes to mention this but we all know its true


oh for sure. which is part of the reason why ive changed my stance since then. I used to love coming in and seeing how fast bfs could clear the map. one big difference tho is taking raids didnt really slow down your pace of play. seeing that you could fill in 2 minutes after a death.

Re: Should there be teams in TP II?

PostPosted: Fri Oct 26, 2012 5:05 pm
by Jay
Yes, the game is split into 4 teams anyway. We could all go and make main tanks but the same colour and raid anyway? Noobs would quit and switch to the mob colour anyway, players on the minority colour will still be raided several times per day with teams or no teams.

I like teams, I doubt I will be a part of a team after what I pulled but I can't wait to start beasting raids again. BRING ON THE TEAMS, 3 at once plz. 8-)

Re: Should there be teams in TP II?

PostPosted: Fri Oct 26, 2012 10:14 pm
by knock
I think teams are fine. I love taking raids and raiding...that is what this game is to me.

Solid post what's his name tbh. People are still going to color flip regardless...and dominant colors are still going to raid. You've raised a key point here. Atleast when two or more teams are battling for control the map is super active...like it was before tankpit went down. Game was crazy active then with AoW and Elements trying to counter the purple color flipping mob plus the odd comic.

Re: Should there be teams in TP II?

PostPosted: Fri Oct 26, 2012 10:15 pm
by cujo
Teams plz

Re: Should there be teams in TP II?

PostPosted: Fri Oct 26, 2012 10:49 pm
by Cdub
Of course there should be teams, just not to the point where every time you step into the map you get mobbed out.

If anything teams make you want to better yourself. After getting my ass handed to me by the TiMeS in bf it motivated me to work on my raid taking skills and kinda the same scenario with the AoW!

Re: Should there be teams in TP II?

PostPosted: Sat Oct 27, 2012 7:38 pm
by SnYpEr
I would like teamplay in the form of battles mainly, however, clearing the map of gay mobs is a necessity.

Re: Should there be teams in TP II?

PostPosted: Mon Oct 29, 2012 7:11 am
by eldawg51
Nothing wrong with teams as long as there's no shady play.