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Incoming TP changes.

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Incoming TP changes.

Postby SW » Wed Jan 01, 2014 7:21 pm

Late tonight...

- Account email verifications
---- Will make it harder to register junk accounts, ie. for ban dodging and shady business
---- Will have valid email addresses in case TP needs to send emails
---- Players won't be able to register tanks without this.
- New databases
---- Will allow much better analysis of data
---- Storing more tournament data
- Couple other minor changes/fixes

This update will take a little time and probably introduce some new bugs (most likely to the website).

Near future...

- Account tournament stats (aided by new databases)
---- Retroactive stats include players who placed in top 25 only, so they'll be a tad generous
- Enhanced anti-cheat (aided by new databases)

And many more things after that, hopefully. :smart:
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Re: Incoming TP changes.

Postby shermanfrombf » Wed Jan 01, 2014 7:22 pm

cool, if I see any bugs ill be sure to let them fly and not report them.
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WEENIE BOY wrote:I'll give you the creidt tho, you a straight up BEAST on da field, but off the field, you as just as bad as Cheetos. Grow the f*ck up and get a life moron!

As just as bad as Cheetos, eh? Guys, how do I as just as better than Cheetos?
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Re: Incoming TP changes.

Postby X-HayS-X » Wed Jan 01, 2014 7:43 pm

Explain to me how this enhanced anticheat will work, aided by databases is about as broad as possible.
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Re: Incoming TP changes.

Postby Cdub » Wed Jan 01, 2014 7:53 pm

Not to bombard you with questions but can you elaborate on the analysis of data you touched on? That sounds exciting!
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Re: Incoming TP changes.

Postby SW » Wed Jan 01, 2014 8:20 pm

X-HayS-X wrote:Explain to me how this enhanced anticheat will work, aided by databases is about as broad as possible.

Explaining how it would work would help people to get around it, so I shouldn't do that... nothing too revolutionary though.

Cdub wrote:Not to bombard you with questions but can you elaborate on the analysis of data you touched on? That sounds exciting!

For example, account tournament stats can be drawn out of the tournament database. Activity logs will probably be added in the future, from which data can be drawn. Databases weren't normalized properly in the past so it was impossible to do non-trivial queries on them.
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Re: Incoming TP changes.

Postby Erock » Wed Jan 01, 2014 9:31 pm

shermanfrombf wrote:cool, if I see any bugs ill be sure to let them fly and not report them.

And exploit them if it fucks everyone else in game over.
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Re: Incoming TP changes.

Postby shermanfrombf » Wed Jan 01, 2014 9:33 pm

no.
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WEENIE BOY wrote:I'll give you the creidt tho, you a straight up BEAST on da field, but off the field, you as just as bad as Cheetos. Grow the f*ck up and get a life moron!

As just as bad as Cheetos, eh? Guys, how do I as just as better than Cheetos?
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Re: Incoming TP changes.

Postby Erock » Wed Jan 01, 2014 9:47 pm

:finger:
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Re: Incoming TP changes.

Postby The_Revelation » Wed Jan 01, 2014 10:40 pm

Sounds great! The train keeps on moving!
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Re: Incoming TP changes.

Postby goober » Wed Jan 01, 2014 11:05 pm

I love data. Nothing gets me harder than a full excel file.
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Re: Incoming TP changes.

Postby 003 » Thu Jan 02, 2014 5:36 am

Sounds like some cool stuff. Keep it up! :thumbsup:
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Re: Incoming TP changes.

Postby CoolkylemaC21 » Thu Jan 02, 2014 12:53 pm

I got 1st in a poker tournament for $23 000 2 days ago. Id be willing to invest $3000 for a Completed Tankpit for 50% ownership, Plus $5000-$10 000 to get it going on Ipads/Tablets/Facebook.

This deal would be for me and Jordan, So maybe 25% each. I would not be the one running it, But I would want a say in things. I would mainly be an investor and help with testing and ideas.

Im willing to do this because im starting to think of the future, and I would love to get into something like this. Ive always loved computers and technology. Im even thinking of taking some programming courses soon. Doing something like This would be a hobby for me but id treat it like a second job.

Me and jordan have bigger views then just tankpit tho, We would like to get a team/company together and start making games for facebook/tablets/Ipads. There is a huge market for this stuff but it hasn't really been tapped yet. You make 1 game that gets semi big for 2$ a dl and boom 500 000 people in the world buy it, thats 1 million dollars. I know this would take crazy amounts of time/work/money. But we have all 3 things needed. I have the money/jordan has the smarts/ SW has the skills, we would get more associates too.

We would like to keep the original Tankpit on www.tankpit.com. But also make a new futuristic Tankpit that will bring many new players. Jordan has allot of sick ideas that pretty much makes a new Tankpit game, but keeps the concept of the game the same. We already talked about how it would work on Ipads, And it sounds pretty damn cool.

Now I know this wont happen quickly. Im thinking of this as a 1-2 year project to get the first game up and running on Tablets. But its possible. LMK
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Re: Incoming TP changes.

Postby Cdub » Thu Jan 02, 2014 1:07 pm

I could be wrong about this Kyle but I'd be willing to bet that even a $2 download would drive a lot of people away when they can download another game for free. The ways to make money in that market are to have in game upgrades for $, etc. I'd agree with you in the sense that tablets are taking over PC use considering I'm on my iPad all the time so there definitely is potential, but you'd be surprised at how many people would stay away even from a 99 cent download.
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Re: Incoming TP changes.

Postby weekend_nachos » Thu Jan 02, 2014 1:16 pm

:clueless:
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Re: Incoming TP changes.

Postby Dopatonin » Thu Jan 02, 2014 2:01 pm

My verification e-mail keeps going to my spam folder. I'm using gmail.

:dot:

Just wanted to inform you.
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Re: Incoming TP changes.

Postby SW » Thu Jan 02, 2014 2:41 pm

Dopatonin wrote:My verification e-mail keeps going to my spam folder. I'm using gmail.

:dot:

Just wanted to inform you.

All I can suggest for now it is to click "not spam" on it. A large part of gmail's spams filtering depends on whether other players spammed or allowed the same message.

Beyond that, I'll need to look into crafting less suspicious email messages (unsubscribe links, etc)...
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Re: Incoming TP changes.

Postby goober » Thu Jan 02, 2014 10:53 pm

CoolkylemaC21 wrote:I got 1st in a poker tournament for $23 000 2 days ago. Id be willing to invest $3000 for a Completed Tankpit for 50% ownership, Plus $5000-$10 000 to get it going on Ipads/Tablets/Facebook.

This deal would be for me and Jordan, So maybe 25% each. I would not be the one running it, But I would want a say in things. I would mainly be an investor and help with testing and ideas.

Im willing to do this because im starting to think of the future, and I would love to get into something like this. Ive always loved computers and technology. Im even thinking of taking some programming courses soon. Doing something like This would be a hobby for me but id treat it like a second job.

Me and jordan have bigger views then just tankpit tho, We would like to get a team/company together and start making games for facebook/tablets/Ipads. There is a huge market for this stuff but it hasn't really been tapped yet. You make 1 game that gets semi big for 2$ a dl and boom 500 000 people in the world buy it, thats 1 million dollars. I know this would take crazy amounts of time/work/money. But we have all 3 things needed. I have the money/jordan has the smarts/ SW has the skills, we would get more associates too.

We would like to keep the original Tankpit on http://www.tankpit.com. But also make a new futuristic Tankpit that will bring many new players. Jordan has allot of sick ideas that pretty much makes a new Tankpit game, but keeps the concept of the game the same. We already talked about how it would work on Ipads, And it sounds pretty damn cool.

Now I know this wont happen quickly. Im thinking of this as a 1-2 year project to get the first game up and running on Tablets. But its possible. LMK


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Re: Incoming TP changes.

Postby frog » Fri Jan 03, 2014 6:25 am

Nice win kyle
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Re: Incoming TP changes.

Postby SW » Sun Jan 05, 2014 12:11 pm

No more destroying bases by switching to their color. :poker:

Mulling over other interesting ways base building can be bolstered and made something relevant to the points system of the game.
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Re: Incoming TP changes.

Postby -Kirby- » Sun Jan 05, 2014 1:15 pm

All of my gratefulnesses are yours today, thank you.
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Re: Incoming TP changes.

Postby wardizzle » Sun Jan 05, 2014 1:34 pm

Out of curiosity, any chance that we'll see something preventing recruits/non participants in tournaments from blocking ferries etc...?

Also, wrt bases, what's the plan to deal with places like D6 where the entire castle is only accessible by teleport?
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Re: Incoming TP changes.

Postby SW » Sun Jan 05, 2014 2:23 pm

Not locking ferries is coming up on TODO list.

As for D6, maybe add a moat or something connecting the castle with the surrounding land?
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Re: Incoming TP changes.

Postby tournamentJESUS » Sun Jan 05, 2014 2:33 pm

SW wrote:
As for D6, maybe add a moat or something connecting the castle with the surrounding land?


good idea. i don't think such a big piece of land should be barricaded and used as a safe haven for one particular color.

also, sw, what do you have on the "no quitting low in tournaments" front? are you considering anything? it looks like the people have spoken and we want some type of system that doesn't allow ejection from tournaments with low fuel. :hmmm:
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Re: Incoming TP changes.

Postby SW » Sun Jan 05, 2014 2:56 pm

I have considered disabling Q low for tournaments, and may try it sometime. It will require a fair bit of work to implement properly, though.
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Re: Incoming TP changes.

Postby zubby » Sun Jan 05, 2014 3:00 pm

I'm pro at locking that d6 castle. Then I watch every 1 cry ha
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Re: Incoming TP changes.

Postby SW » Sun Jan 05, 2014 8:01 pm

Fixed the bug of tank turrets staying on the edge of the screen when tank teleports away.

TBD: Should those tank turrets occur on the edge of the screen every time a tank teleports there, or is there when you teleport in? Currently they only appear if the tank drives there, or about 25% chance otherwise.
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Re: Incoming TP changes.

Postby Dopatonin » Sun Jan 05, 2014 8:21 pm

From the site:
"Likewise, shooting your friends will net you less points than shooting other players"

Jokes on you, SW, I have no friends!
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Re: Incoming TP changes.

Postby SW » Sun Jan 05, 2014 8:42 pm

Reworded that because I know no TP players (or developers) have friends, lol.
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Re: Incoming TP changes.

Postby The_Revelation » Mon Jan 06, 2014 12:51 am

SW wrote: Currently they only appear if the tank drives there, or about 25% chance otherwise.


This makes most sense.
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Re: Incoming TP changes.

Postby resilience » Mon Jan 06, 2014 1:02 am

Likewise, shooting at these tanks will net you less points than shooting other players.

Does this restriction apply retroactively? I mean, I don't share my tanks but I imagine those that do would want to change their strategies

Also I just wanted to say I like the slightly more busy and frequent news page updates
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