TP new bugs
Along with a 100% code rewrite comes a few new bugs....
(Also including old bugs in this list that were just recently discovered or fixed.)
TODO:
Server:
Website:
Client:
* Driving off edge of screen with ferry occasionally shows empty ferry which then disappears
* (Java only) When a tank teleports off screen while your mouse is hovering on them, their color flashes to bright.
Fixed:
Server:
* Players are sometimes hitting invisible mines that don't exist.
* Explosions sometimes cause error (when shooting mines only?)
* Client is frozen after server delays its move
* Ghost tanks when quitting the game
* Radar missing one edge of the screen
* Active players list (?) sometimes not working
* Bot ranked to serg via killing someone
* Changing tank color doesn't always reset stats
* Stats not being saved for tanks in tournaments
* Tournaments crash when try to boot bots for dying too many times
* Error when bot dies to red mine
* When game crashes, we should attempt to save the map state
* Deposit fuel on fence causes freeze
* Client can freeze when radar or open map too fast [now replaced with YCDT] [now replaced with silently delaying move]
* Turn time up to 1 second longer than it should be
* Freeze when tank grabs a vanished fuel container
* Freeze after respawning in tournaments
* SHOT ANGLES
* Driving algorithm rarely gives bad path
* Driving with invisible obstacles
* When you enter the game beside a tank, their awards are not shown
* After deactivation and tank repair, your tank doesn't show on your screen
* Promotion EQ doesn't erase container
* Nearest enemy shows deactivated tanks
* Some large fuels do not appear on the map
* Freeze on teleport you can't go there
* Can't deposit fuel under a ferry
* Tournaments - red tanks can change color
* Anti-SH was too restrictive. Much more accurate now - no longer delays players on HTML5 client.
* WebSocket protocol errors - fixed 3 things that rarely caused a few players to get disconnected.
* Points for shooting mines.
* Mega ferry spawning in Apps tournaments.
* "The Pit" map had a blocked off area - removed a few rocks so it's accessible.
* "themap" in error message.
Website:
* Emails not working
* Unable to load game on Chrome/IE
* Bulletin board cache not being reset every day
* Unable to post on bulletin board
* Manage tanks page sometimes has wrong tank color
* Time zones on tourny calendar don't roll over the date properly
* Some tournament results are corrupted & can't be displayed
* Top 25 not updating.
* Facebook buttons not showing.
* Session expiry is too short
* Security hole in login
* Using SSL causing random crashes with website
* Tournament calendar back from January skipping a year
* Map cycling should be reliable now
Client:
* Hotkeys for toggling EQ not working
* Message from supervisor causes freeze
* "Waiting for FIRE" message not automatically cleared
* Applet crashes if you don't have a soundcard
* Picking up obstacle plays wrong sound
* Lightbulb award crappy graphic used in game
* Health shade not updated when tank drives onto your screen
* Inconsistent sound volume problems
* Desert tile graphics don't line up well
* Turret jumps to the wrong direction when shot is blocked
* Holding space on your tank while radaring makes you uncontrollable
* Error messages (ie. too many tanks) not showing
* When a tank is deactivated, its rank isn't updated immediately in the info area
* Times out and gets disconnected after a long time waiting on the lobby screen
* Fuel dots on map are inconsistent at larger applet sizes
* Awards are inconsistent at larger applet sizes
* Wrong tiles when switching maps
* Java client was broken by latest Java version security restrictions.
(Also including old bugs in this list that were just recently discovered or fixed.)
TODO:
Server:
Website:
Client:
* Driving off edge of screen with ferry occasionally shows empty ferry which then disappears
* (Java only) When a tank teleports off screen while your mouse is hovering on them, their color flashes to bright.
Fixed:
Server:
* Players are sometimes hitting invisible mines that don't exist.
* Explosions sometimes cause error (when shooting mines only?)
* Client is frozen after server delays its move
* Ghost tanks when quitting the game
* Radar missing one edge of the screen
* Active players list (?) sometimes not working
* Bot ranked to serg via killing someone
* Changing tank color doesn't always reset stats
* Stats not being saved for tanks in tournaments
* Tournaments crash when try to boot bots for dying too many times
* Error when bot dies to red mine
* When game crashes, we should attempt to save the map state
* Deposit fuel on fence causes freeze
* Client can freeze when radar or open map too fast [now replaced with YCDT] [now replaced with silently delaying move]
* Turn time up to 1 second longer than it should be
* Freeze when tank grabs a vanished fuel container
* Freeze after respawning in tournaments
* SHOT ANGLES
* Driving algorithm rarely gives bad path
* Driving with invisible obstacles
* When you enter the game beside a tank, their awards are not shown
* After deactivation and tank repair, your tank doesn't show on your screen
* Promotion EQ doesn't erase container
* Nearest enemy shows deactivated tanks
* Some large fuels do not appear on the map
* Freeze on teleport you can't go there
* Can't deposit fuel under a ferry
* Tournaments - red tanks can change color
* Anti-SH was too restrictive. Much more accurate now - no longer delays players on HTML5 client.
* WebSocket protocol errors - fixed 3 things that rarely caused a few players to get disconnected.
* Points for shooting mines.
* Mega ferry spawning in Apps tournaments.
* "The Pit" map had a blocked off area - removed a few rocks so it's accessible.
* "themap" in error message.
Website:
* Emails not working
* Unable to load game on Chrome/IE
* Bulletin board cache not being reset every day
* Unable to post on bulletin board
* Manage tanks page sometimes has wrong tank color
* Time zones on tourny calendar don't roll over the date properly
* Some tournament results are corrupted & can't be displayed
* Top 25 not updating.
* Facebook buttons not showing.
* Session expiry is too short
* Security hole in login
* Using SSL causing random crashes with website
* Tournament calendar back from January skipping a year
* Map cycling should be reliable now
Client:
* Hotkeys for toggling EQ not working
* Message from supervisor causes freeze
* "Waiting for FIRE" message not automatically cleared
* Applet crashes if you don't have a soundcard
* Picking up obstacle plays wrong sound
* Lightbulb award crappy graphic used in game
* Health shade not updated when tank drives onto your screen
* Inconsistent sound volume problems
* Desert tile graphics don't line up well
* Turret jumps to the wrong direction when shot is blocked
* Holding space on your tank while radaring makes you uncontrollable
* Error messages (ie. too many tanks) not showing
* When a tank is deactivated, its rank isn't updated immediately in the info area
* Times out and gets disconnected after a long time waiting on the lobby screen
* Fuel dots on map are inconsistent at larger applet sizes
* Awards are inconsistent at larger applet sizes
* Wrong tiles when switching maps
* Java client was broken by latest Java version security restrictions.






