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What up!

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What up!

Postby Groundskeeper Willie » Mon Dec 17, 2012 3:27 am

Just wanted to say what's up to the community. I know I've talked to quite a few of yous on AIM recently.

Hit me up on AIM: Groundskeeper_Willie
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Re: What up!

Postby 987 » Mon Dec 17, 2012 3:32 am

:o
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Re: What up!

Postby Jay » Mon Dec 17, 2012 3:32 am

Only if you are gay enough!
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Re: What up!

Postby Shah » Mon Dec 17, 2012 3:35 am

hellow willie u r a very good player probably one of the best on your team.. it was fun playing with u tonight although u died from 3 tanks shooting you. sorry it was sad to see u lose your col. but all in all welcome to tp community please visit our sports section and dont miss our weekly episodes in flaming sections. i m pretty sure since you are on this board u will be a part of many more new episodes to come since u sound like a shit talker. thank you for taking your time and reading this :finger:
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Re: What up!

Postby ArChAnGeL » Mon Dec 17, 2012 4:30 am

hey willie. you're a great player buddy, keep it up.


gah... will somebody remind me to start turning on shields? i've attempted to start raids on myself with "come get me".... it's cool, 4 tanks show up and we start to fight. i'm shooting back, using radar, planting mines, all the good stuff. we'll fight for 5 mins then i need to tele or make a short move for like 900 fuel. i wont turn on my shields and that last bullet will kill me. if my tank would just move 1-2 game ticks faster then i would have survived 5 outta 5 times.... just simply by being faster but i do stupid crap by just forgetting "oh hey i have shields...i should use them!"
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Re: What up!

Postby Jay » Mon Dec 17, 2012 4:42 am

Happens to me, when I click to move it makes me miss a turn, it's probably best to teleport anyway. Always use your shields if you can't get a rhythm going. Better to lose 10 shields instead of full shields.
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Re: What up!

Postby ArChAnGeL » Mon Dec 17, 2012 5:14 am

you're right, Krusty. my problem is just simply not learning from those dumb mistakes. mistakes happen to us all... but learning and progressing from it is my set back. i remember you stating in another post "dont be afraid to use your shields". in my mind: 1. if i rely on them then i look weak/scared. 2. just more time filling them up equipment wise. but stupid me not thinking... USE THEM. if i die then i have to restore shields anyways. save time and trouble and it allows me to stay in fights longer to become better. i'll get some common sense one of these days.
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Re: What up!

Postby Jay » Mon Dec 17, 2012 5:38 am

You need to use them to figure out how low you can get and to improve by getting lower. There is no shame in dieing fast, as long as you tried your best. I die in 99% of my takes because I will try to last as long as possible. Try the same, don't aim to empty duals and fill. Aim to last as long as possible. All the 'legends" as people called them in bf ended up with heroic. This is your first tpv2 tank, like Krusty is mine. Use this tank to get better and make a name for yourself then in a month, a year, when ever you feel you are good enough you can always make a new tank. People care to much about awards, I use to. Now it's simply aim to be the best and to become better than you was yesterday. Practice, practice, practice! :laugh:
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Re: What up!

Postby 987 » Mon Dec 17, 2012 8:18 am

what's his name wrote:Happens to me, when I click to move it makes me miss a turn, it's probably best to teleport anyway. Always use your shields if you can't get a rhythm going. Better to lose 10 shields instead of full shields.


ive noticed that if i have the first turn and click to move after fighting, they will get theirs, and then on the next turn the order will flip and they will get 1 more shot in before i move (usually but not always).. but if they have the first shot they never get that additional one before my tank starts driving.

even more interesting in 2v1s if you have the middle turn. you literally give away half a turn.

i wouldn't say its better to teleport tho, unless the benefits of a rescope/diff screen (more visible fuel, equip, angle, less enemy tanks, w.e) negate the difference, since its always 2+ to map/tele, usually closer to 2.5 for me since im horribly slow on the mini map.


tl;dr - in my estimation, going from

shooting to moving = 1-2 (loss of 0-1, dependent entirely on original turn order)
shooting to map/tele = 2-3 turns (loss of 1-2, combination of original turn order and how quickly you tele once the map is up)


side-tangent - vs. utanks the upside to this is the practical effectiveness of mines, but the downside is everyone knows this on some instinctive level and it results in long moves or even general move lag. an interesting contrast



sorry for nuking your thread willie :l
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Re: What up!

Postby - Ununoctium - » Mon Dec 17, 2012 8:40 am

I have fought you a lot.. We are friends, yes?
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Re: What up!

Postby Jay » Mon Dec 17, 2012 9:53 am

I noticed that in 2v1's also. One of them will get the extra shot before I move. The same when I am in the 2, I will get an extra shot of the other guy will.

Strange... I'm used to it though, always tapping shields on and off just incase or sometimes moving earlier when I know I'm going to get another shot on me.

Map opening takes a turn but if you click before a second is up you will tele before the next round. When I don't instantly spot a fuel I want, I tap shields because I know that extra round is about to hit and tap again after I click so I land with them off, if fuel is fake if I am fast enough shields come back on before homers hit.

I've noticed a lot more now I ping so low, just a shame my pc sucks and I can't do much with this low ping :(
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Re: What up!

Postby Groundskeeper Willie » Mon Dec 17, 2012 12:39 pm

- Ununoctium - wrote:I have fought you a lot.. We are friends, yes?


Eh, don't think you're friend material. I hear you're not nearly gay enough.
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Re: What up!

Postby - Ununoctium - » Mon Dec 17, 2012 12:42 pm

Groundskeeper Willie wrote:
- Ununoctium - wrote:I have fought you a lot.. We are friends, yes?


Eh, don't think you're friend material. I hear you're not nearly gay enough.


Darnit. Maybe later when im gayer.
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Re: What up!

Postby Jay » Mon Dec 17, 2012 1:48 pm

Willie, I had a feeling you had another gay lover. I am not mad, just disappointed we haven't had a 3 way yet.
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Re: What up!

Postby zubby » Mon Dec 17, 2012 2:52 pm

987 wrote:
what's his name wrote:Happens to me, when I click to move it makes me miss a turn, it's probably best to teleport anyway. Always use your shields if you can't get a rhythm going. Better to lose 10 shields instead of full shields.


ive noticed that if i have the first turn and click to move after fighting, they will get theirs, and then on the next turn the order will flip and they will get 1 more shot in before i move (usually but not always).. but if they have the first shot they never get that additional one before my tank starts driving.

even more interesting in 2v1s if you have the middle turn. you literally give away half a turn.

i wouldn't say its better to teleport tho, unless the benefits of a rescope/diff screen (more visible fuel, equip, angle, less enemy tanks, w.e) negate the difference, since its always 2+ to map/tele, usually closer to 2.5 for me since im horribly slow on the mini map.


tl;dr - in my estimation, going from

shooting to moving = 1-2 (loss of 0-1, dependent entirely on original turn order)
shooting to map/tele = 2-3 turns (loss of 1-2, combination of original turn order and how quickly you tele once the map is up)


side-tangent - vs. utanks the upside to this is the practical effectiveness of mines, but the downside is everyone knows this on some instinctive level and it results in long moves or even general move lag. an interesting contrast



sorry for nuking your thread willie :l


mines are so much more effective in tankpit than utanks. just based off the turn delay you get. it works really well in tankpit imo.
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Re: What up!

Postby Groundskeeper Willie » Mon Dec 17, 2012 4:56 pm

- Ununoctium - wrote:
Groundskeeper Willie wrote:
- Ununoctium - wrote:I have fought you a lot.. We are friends, yes?


Eh, don't think you're friend material. I hear you're not nearly gay enough.


Darnit. Maybe later when im gayer.


I doubt you'll ever be gay enough. And what's his name, I'm sorry, I waiting to see how gay Unun really is before I would do something like that.
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Re: What up!

Postby Jay » Mon Dec 17, 2012 5:26 pm

He needs to be gayer than gay its self.
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Re: What up!

Postby Johnny89 » Mon Dec 17, 2012 5:32 pm

Shah wrote:hellow willie u r a very good player probably one of the best on your team.. it was fun playing with u tonight although u died from 3 tanks shooting you. sorry it was sad to see u lose your col. but all in all welcome to tp community please visit our sports section and dont miss our weekly episodes in flaming sections. i m pretty sure since you are on this board u will be a part of many more new episodes to come since u sound like a shit talker. thank you for taking your time and reading this :finger:


No way. Welcome back Shah! How you been sir?
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Re: What up!

Postby Jay » Mon Dec 17, 2012 5:39 pm

Johnny89 wrote:
Shah wrote:hellow willie u r a very good player probably one of the best on your team.. it was fun playing with u tonight although u died from 3 tanks shooting you. sorry it was sad to see u lose your col. but all in all welcome to tp community please visit our sports section and dont miss our weekly episodes in flaming sections. i m pretty sure since you are on this board u will be a part of many more new episodes to come since u sound like a shit talker. thank you for taking your time and reading this :finger:


No way. Welcome back Shah! How you been sir?



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