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Tankpit

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Re: Tankpit

Postby wardizzle » Wed Oct 17, 2012 5:34 pm

How didn't it work?

I don't recall anyone making pph tanks besides lefty and shingra and DADDYLEGIT and liq. But lefty and shing didn't really pull the faggot moves of quitting when more than one person shot them, or only playing when there was a certain rank in so they could get max points.

That leaves just DADDYLEGIT-Liq and their late-night faking in water maps.

I'd say 2 players out of dozens makes it a success.

People just played like faggots because they were afraid of racking up deaths/getting death medals and losing ranks. But that's a different story altogether.
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Re: Tankpit

Postby phr33k » Wed Oct 17, 2012 5:50 pm

Guys.... Running tankpit has nothing to do with cost. Its such a low bandwidth game. Cost to run tankpit is less than 50$ bucks a year. So stop ducking claiming that this is a cost issue. Stfu.

The people that run the game simply have no interest to invest any more time into it. They have decided that they don't want to run a game when they know it is now hackable. They can't stop the hackers from playing the game with custom code so they rather shut the whole thing down and ruin it for everybody just because their security is inadequate and they are too lazy.or incompetent to fix it.

This is the actual real story about why tankpit went down, anything else is PR spin. They will not admit to this publicly

If you ever want to see BF up and running again and you have game server programming knowledge, PM me and we can start working on some server code. I have the last version of working BF client code from playbattlefield.com and we will simply create a server app that supports the original client code.

That's my 2 cents.
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Re: Tankpit

Postby 987 » Wed Oct 17, 2012 5:51 pm

lol, if the rights to the game are going to go from one party who hasn't been in touch/learning from the last 5+ years to another then you guys might as well just move to utanks. for the record, this isn't utanks for the sake of utanks, this is utanks for the sake of not investing about a year into a database that will cease to exist.

like zub said, i think a lot of us felt it would be about a year. we were close enough, rofl.

wardizzle wrote:How didn't it work?

I don't recall anyone making pph tanks besides lefty and shingra and DADDYLEGIT and liq. But lefty and shing didn't really pull the faggot moves of quitting when more than one person shot them, or only playing when there was a certain rank in so they could get max points.

That leaves just DADDYLEGIT-Liq and their late-night faking in water maps.

I'd say 2 players out of dozens makes it a success.

People just played like faggots because they were afraid of racking up deaths/getting death medals and losing ranks. But that's a different story altogether.


we were 9 months in dude. whatever though, i'm not even going to bother getting into the facts and comparisons because A) you would ignore them and come back with your own pre-loaded favorable statistics and B) its all irrelevant atm regardless
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Re: Tankpit

Postby PRIDE » Wed Oct 17, 2012 6:06 pm

phr33k outta run this shit
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Re: Tankpit

Postby Jordann » Wed Oct 17, 2012 6:08 pm

phr33k wrote:Guys.... Running tankpit has nothing to do with cost. Its such a low bandwidth game. Cost to run tankpit is less than 50$ bucks a year. So stop ducking claiming that this is a cost issue. Stfu.

The people that run the game simply have no interest to invest any more time into it. They have decided that they don't want to run a game when they know it is now hackable. They can't stop the hackers from playing the game with custom code so they rather shut the whole thing down and ruin it for everybody just because their security is inadequate and they are too lazy.or incompetent to fix it.

This is the actual real story about why tankpit went down, anything else is PR spin. They will not admit to this publicly

If you ever want to see BF up and running again and you have game server programming knowledge, PM me and we can start working on some server code. I have the last version of working BF client code from playbattlefield.com and we will simply create a server app that supports the original client code.

That's my 2 cents.


i guessed it!

;)

Didnt wanna tell anyone tho cause secret
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Re: Tankpit

Postby winter » Wed Oct 17, 2012 6:23 pm

Pretty good opportunity for me to tell you all about uTanks.



Have you ever wanted to shoot two-dimensional tanks with a two-dimensional tank that YOU control? Have you ever wanted to spend countless hours shooting the same tanks and wondering "how does picking up fuel repair their tanks?" Have you ever wanted to TELEPORT a tank? You heard me right folks... teleporting tanks.

What if I told you that you COULD? Now, I know what most of you must be thinking; "zomg dewd, dat gAme must cost lyke 60 bucks yo." How much would you be willing to pay for a game like this? $30? $60? $2,000??? What if I told you that you could shoot tanks, teleport and control a tank of your own for FREE? I'll give you a few seconds to absorb all of that.

It's true, you can have countless hours of free fun playing uTanks, courtesty of the good people at badsheepgaming. Thanks to their ingenuity and good looks, they have made a game of such incredible magnitude free for all to play. Log on, get your tank ready and have a blast with tens of players! Be the best tank blaster and you could see your teleporting tank on our leader boards. What are you waiting for? Hop on over to http://www.utanks.com to get started!
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Re: Tankpit

Postby Seven » Wed Oct 17, 2012 6:31 pm

Assumptions is all i see in this thread.
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Re: Tankpit

Postby Jordann » Wed Oct 17, 2012 6:36 pm

winter wrote:Pretty good opportunity for me to tell you all about uTanks.



Have you ever wanted to shoot two-dimensional tanks with a two-dimensional tank that YOU control? Have you ever wanted to spend countless hours shooting the same tanks and wondering "how does picking up fuel repair their tanks?" Have you ever wanted to TELEPORT a tank? You heard me right folks... teleporting tanks.

What if I told you that you COULD? Now, I know what most of you must be thinking; "zomg dewd, dat gAme must cost lyke 60 bucks yo." How much would you be willing to pay for a game like this? $30? $60? $2,000??? What if I told you that you could shoot tanks, teleport and control a tank of your own for FREE? I'll give you a few seconds to absorb all of that.

It's true, you can have countless hours of free fun playing uTanks, courtesty of the good people at badsheepgaming. Thanks to their ingenuity and good looks, they have made a game of such incredible magnitude free for all to play. Log on, get your tank ready and have a blast with tens of players! Be the best tank blaster and you could see your teleporting tank on our leader boards. What are you waiting for? Hop on over to http://www.utanks.com to get started!


this is going to be the push behind attracting thousands, nay, MILLIONS of players to the revolutionary innovative physic breaking mind altering contrivance.
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Re: Tankpit

Postby Jordann » Wed Oct 17, 2012 6:39 pm

Seven wrote:Assumptions is all i see in this thread.


and naw phr33k is right, while he was doing the work for playing the game with custom graphics he dabbled in creating a dtt. once he figured it out he told the devs who took the game down, I guess to patch it. I knew right away after a week and the game was still down they couldnt patch it, which is why I knew (and even posted several times in this thread) the game wasnt down for hosting problems.

Also I remember asking earlier in this thread, if the game was down because it could be hacked, would you prefer the game get shut down or continue on the way bf had. obviously tp devs chose the former.
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Re: Tankpit

Postby BenJamin » Wed Oct 17, 2012 7:20 pm

Phreek! Militia! Just get the game! we can do this! Let's get the game and let's all play it and advertise it the way it should have always been played ok?........OK!


:smart:
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Re: Tankpit

Postby Terminator » Wed Oct 17, 2012 9:15 pm

Meh, I'd like to play but i don't think I would be overly affected if it didn't come back.

Was fun while it lasted though :rolleyes:
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Re: Tankpit

Postby Seven » Wed Oct 17, 2012 9:43 pm

Jordann wrote:
Seven wrote:Assumptions is all i see in this thread.


and naw phr33k is right, while he was doing the work for playing the game with custom graphics he dabbled in creating a dtt. once he figured it out he told the devs who took the game down, I guess to patch it. I knew right away after a week and the game was still down they couldnt patch it, which is why I knew (and even posted several times in this thread) the game wasnt down for hosting problems.

Also I remember asking earlier in this thread, if the game was down because it could be hacked, would you prefer the game get shut down or continue on the way bf had. obviously tp devs chose the former.



All I heard in this tread is an assumption. You have zero proof you are going based on something that is not fact therefor it must be an assumption. I care not to argue about it any further. Even if what you say is true in reality its still only an assumption on your part and on phreeks part.
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Re: Tankpit

Postby BenJamin » Wed Oct 17, 2012 9:54 pm

Its time we the community take over..
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Re: Tankpit

Postby 003 » Wed Oct 17, 2012 10:01 pm

If phr33k ruined another game, congrats to him :clueless:
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Re: Tankpit

Postby 987 » Wed Oct 17, 2012 10:19 pm

you would blame phr33k over the people who just rolled over and gave up
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Re: Tankpit

Postby Jordann » Wed Oct 17, 2012 10:32 pm

Seven wrote:
Jordann wrote:
Seven wrote:Assumptions is all i see in this thread.


and naw phr33k is right, while he was doing the work for playing the game with custom graphics he dabbled in creating a dtt. once he figured it out he told the devs who took the game down, I guess to patch it. I knew right away after a week and the game was still down they couldnt patch it, which is why I knew (and even posted several times in this thread) the game wasnt down for hosting problems.

Also I remember asking earlier in this thread, if the game was down because it could be hacked, would you prefer the game get shut down or continue on the way bf had. obviously tp devs chose the former.



All I heard in this tread is an assumption. You have zero proof you are going based on something that is not fact therefor it must be an assumption. I care not to argue about it any further. Even if what you say is true in reality its still only an assumption on your part and on phreeks part.


no assumption. I was talking to phr33k alot when we were doing the graphics and shit. He told me he figured away to create a speedhack if you will, I just said dont spread it etc. he had zero intentions of spreading it, showed the devs what he found and that night the game was taken down. I hinted towards it a few times in the thread. made that spiel last page(?) as a way of confirming the games down without actually confirming why. devs made an accurate choice imo, they couldnt protect their game from hacks so they shut it down before it was far too late. Dont need a second bf style run.
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Re: Tankpit

Postby Seven » Wed Oct 17, 2012 10:38 pm

Well jordan if it was that easy for phreek whos to say a speed hack wasnt already available.
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Re: Tankpit

Postby stud » Wed Oct 17, 2012 10:46 pm

you realize he created all the dtts in bf and such? you honestly think it would be that much harder for him to hack basically the same game?
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Re: Tankpit

Postby Seven » Wed Oct 17, 2012 10:51 pm

stud wrote:you realize he created all the dtts in bf and such? you honestly think it would be that much harder for him to hack basically the same game?


I wasnt around for BF or PBF. But yeah I know of phreek and the dtt's. The game is old school, I just dont think it would be hard for anyone with a bit of skills to hack tankpit. I guess given the fact that the game is based on some pretty old code it might be hard for a new school developer to hack code hes not totally familiar with.
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Re: Tankpit

Postby zubby » Wed Oct 17, 2012 11:41 pm

987 wrote:you would blame phr33k over the people who just rolled over and gave up

ofc he would, the lamest fucking noob on this forum by far. everything he posts is retarded.
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Re: Tankpit

Postby HurleY » Wed Oct 17, 2012 11:55 pm

Fuck tankpit then. If any of you guys are seriously waiting around for this game and havn't played uT, lame on you!
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Re: Tankpit

Postby 987 » Thu Oct 18, 2012 12:29 am

zubby wrote:
987 wrote:you would blame phr33k over the people who just rolled over and gave up

ofc he would, the lamest fucking noob on this forum by far. everything he posts is retarded.


meh


he will contribute something eventually, probably by accident
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Re: Tankpit

Postby Seven » Thu Oct 18, 2012 1:18 am

003 phreek may have shown the dev's a weakness thus leading to tankpits demise however that doesnt mean its his fault.

Zubby you could have just said it like that.
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Re: Tankpit

Postby Jake » Thu Oct 18, 2012 1:24 am

So, do I get to move the tankpit sections to the archive yet? :loading:


...too soon?
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Re: Tankpit

Postby anoguchii » Thu Oct 18, 2012 1:36 am

HurleY wrote:Fuck tankpit then. If any of you guys are seriously waiting around for this game and havn't played uT, lame on you!
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Re: Tankpit

Postby savin » Thu Oct 18, 2012 1:53 am

I can't believe it took page 17 of this thread to figure out phr33k being able to successfully exploit the code coincidentually was followed by tankpit being shut down. :tehfunny:

To people who actually thought it was hosting problems.. :clueless: bahhahahahahaa
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Re: Tankpit

Postby Baha » Thu Oct 18, 2012 3:06 am

lol @ whoever posted the whois info. do you think they are that stupid to put real info on their whois? thats what i won one of my dots for in bf.

second, lol josh just lol. so clueless :twisted:
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Re: Tankpit

Postby HurleY » Thu Oct 18, 2012 4:31 am

^^^ You two are saying clueless to people, but y'all didn't say anything in the previous 17 pages about it so fall back.

phr33k, from what you said it sems like you did what you did for the 'greater good'. Turns out to have backfired and for that :finger:
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Re: Tankpit

Postby TeD-BuNdY » Thu Oct 18, 2012 8:11 am

HurleY wrote:^^^ You two are saying clueless to people, but y'all didn't say anything in the previous 17 pages about it so fall back.

phr33k, from what you said it sems like you did what you did for the 'greater good'. Turns out to have backfired and for that :finger:


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Re: Tankpit

Postby PRIDE » Thu Oct 18, 2012 8:44 am

Speedhack has existed in utanks for how long now lol over a year unfixed
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