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SW uTank timeline

PostPosted: Sun Oct 21, 2012 12:09 am
by Zenta
uTanks time line:

4 years ago: Project to clone BF is started. Not playable.

3 years ago: Not playable.

2 years ago: Started over from scratch because their first attempt to make the game was so full of problems it was not salvageable.

1 year ago: Lots of bugs, but the game is kinda playable. Lots of old players come back to try it but most of them don't like it and don't stick around.

10 months ago: Sun Wolf makes cheats for uTanks that still work to this day.

6 months ago: Lots of bugs. No motivation to fix them. I was on the bug tracker at this time and 75% of the bugs scheduled for the 2 week increments were not touched. Most of the ones that were closed were by me and I only had partial code access. Tons of excuses like "we all have lives", etc. Game is way out of balance and devs don't listen to the numerous essays players have written on how to improve it.

5 months ago: Sun Wolf makes bots for uTanks to show that players just how valuable their existence is: a computer program running in the background can accomplish the same if not more than they are accomplishing with their time.

3 months ago: Lots of bugs. Tournaments pretty much every day. Nobody really plays other than the tournaments, so they just keep running tournaments. 95% of those tournaments suck and are pure luck or full of shady behavior. Disappointed players like myself question why we are still playing them. Game still crashes after (if not during) every tournament and spends more time offline than online.

2 weeks ago: Lots of bugs. Game has gone down hill in popularity over the last few months. With a "screw the players, let them eat cake" mentality, the game is shut off for "a few months". The goal is for players to be in withdrawl and all come running back when the final release is done. They are rewriting the fundamental code of the game for the 3rd or 4th time. Clearly incompetent the first few times around.

1 week ago: Tankpit has just started and is more stable after 3 days than uTanks was after 3 years. They're also getting a lot of old players back, including many who hated uTanks. Most people are giving positive feedback for tankpit. Kevin: "Tankpit sucks, uTanks is so much better, we're not worried, blah blah." Meanwhile Kevin is [supposedly] hacking tankpit. Suddenly uTanks is putting 80 hours a week into getting their game back online. Suddenly they don't have lives anymore and it's become a big priority. "Someone figure out the exact fuel values from tankpit, there may be an award for you."

uTanks now: Copying features from tankpit. Doing pretty much anything they can to try to get players back. Resuming "biweekly tournaments" in a hope that people won't completely forget about them.

future. scenario 1: Final client is released. VK and Sylar are pphing hard 24/7 to see who will be #1. They both have onyx dots. Everyone else is playing tankpit instead. 987 and okisme pop in for every tourny to snipe some cups. Kevin decides to schedule tournaments every day again to increase activity, but instead everyone just gets bored of the tournies and stops playing them.

future. scenario 2: Tankpit closed down. uTanks has lots of bugs and the developers have lives again, or simply don't know how to fix them. Final client may or may not be released, most people won't care. Most of the players have vanished into the darkness from whence they came.

future. scenario 3: Both games are running. A few hardcore pphers who love SH and free killing are playing uTanks. The oldies who loved BF along with newer/different skill level players and the majority of people who don't have something personally invested in uTanks, are playing tankpit.

Re: SW uTank timeline

PostPosted: Sun Oct 21, 2012 12:10 am
by Zenta
This did happen tho...haha

Re: SW uTank timeline

PostPosted: Sun Oct 21, 2012 12:19 am
by Terminator
lol how come you hate utanks so much dude? Just curious xD

Re: SW uTank timeline

PostPosted: Sun Oct 21, 2012 12:20 am
by Zenta
i dont. i like being an agitator.

Re: SW uTank timeline

PostPosted: Sun Oct 21, 2012 12:26 am
by Baha
you forgot to mention that utanks is still up and there is no tankpit.

Re: SW uTank timeline

PostPosted: Sun Oct 21, 2012 12:37 am
by Viper Katzman
Zenta wrote:uTanks now: Copying features from tankpit. Doing pretty much anything they can to try to get players back. Resuming "biweekly tournaments" in a hope that people won't completely forget about them.

I know this post is outdated, but when was this ever true? AFAIK it was always the other way around....just saying. BTW SW, still waiting for a reply on the new offer.

xxxterminator2 wrote:lol how come you hate utanks so much dude?

Zenta wrote:i dont.

This seems unlikely.

P.S. Go Saints.

Re: SW uTank timeline

PostPosted: Sun Oct 21, 2012 2:03 am
by CoolkylemaC21
Oh he mad

Re: SW uTank timeline

PostPosted: Sun Oct 21, 2012 4:09 am
by 987
not even an accurate timeline, so no surprise that half of your assumptions are able to be discarded immediately (since the grounds for their basis are inaccurately placed or simply don't exist)


your future scenarios all contain elements that are unlikely or incompatible


if someone who actually played utanks in 2011 and stuck around to know enough about what happened throughout 2012 would like to take a try at this ill give you a more detailed response w/specifics, but this one isn't even really worth the time. be glad you got this much

thekmac wrote:Oh he mad


def

Re: SW uTank timeline

PostPosted: Sun Oct 21, 2012 7:38 am
by PRIDE
nice fiction story lol

Re: SW uTank timeline

PostPosted: Sun Oct 21, 2012 8:03 am
by TeD-BuNdY
:hah:

Re: SW uTank timeline

PostPosted: Sun Oct 21, 2012 10:03 am
by Zenta
Zenta wrote:uTanks time line:
future. scenario 2: Tankpit closed down. uTanks has lots of bugs and the developers have lives again, or simply don't know how to fix them. Final client may or may not be released, most people won't care. Most of the players have vanished into the darkness from whence they came.


This was the point. Read the fine print boys.

Re: SW uTank timeline

PostPosted: Sun Oct 21, 2012 10:03 am
by Andy
FTR uTanks dev team takes little interest in TankPit, its features, or its drama. We didn't like it because it was obvious who brought it back, why they brought it back, how they brought it back, and when they brought it back. Beyond that, it fell out of sight for us and became irrelevant. I don't see why we have to hate on eachother here. Even today, uTanks takes no issue with phr33k bringing it back. It's whatever man. Games are meant to be played. Stop crying about what is and what isn't and play-- whether that be uTanks, TankPit (formerly or in the future), Runescape, StarCraft, D3, XBOX, PS3, or Gameboy fucking Advanced.

Good luck; have fun.

Re: SW uTank timeline

PostPosted: Sun Oct 21, 2012 11:26 am
by X-HayS-X
I'm glad to see you guys have worked on updating uTanks. The hour restriction on tournies was mad annoying.

Re: SW uTank timeline

PostPosted: Sun Oct 21, 2012 12:47 pm
by Seven
I played utanks and didnt like it. The maping, the way you pick sgit up. The way the game seems to just lag when mapping even though its technically not. The graphics the way you rank. Sorry utanks lovers i just couldnt adjust o.g. bf or nothing at all for me i guess.

Re: SW uTank timeline

PostPosted: Sun Oct 21, 2012 12:51 pm
by Shazam
good lol, you were horrible anyway

Re: SW uTank timeline

PostPosted: Sun Oct 21, 2012 1:04 pm
by Seven
Shazam wrote:good lol, you were horrible anyway


Yeah lol the one time i die i go insuf with full shields and while trying to telleport i clicked the map 10 times before realizing i was goimg to have to re click map to back out and roll screens for fuel. Lol no big deal i just didnt like the game it felt like i was playing a game that was half assed and broken to be honest. I liked some of the ideas but i just didnt like the game.

Re: SW uTank timeline

PostPosted: Sun Oct 21, 2012 1:37 pm
by superstition
uTanks developers don't owe anything to anybody.

Re: SW uTank timeline

PostPosted: Sun Oct 21, 2012 2:43 pm
by winter
Didn't read anyone else's posts, but is it just me or is his timeline wildly inaccurate? Like, waaaaay wrong?

Re: SW uTank timeline

PostPosted: Sun Oct 21, 2012 2:58 pm
by Jordann
Leave it to zenta to rehash a rage post from 10 months ago. And the dude wonders why everyone thinks he's a dolt. Idiot itt

Re: SW uTank timeline

PostPosted: Sun Oct 21, 2012 3:01 pm
by SW
That timeline was probably roughly accurate, perhaps a little "embellished", circa January or whenever it was created. :hammertime:

Re: SW uTank timeline

PostPosted: Sun Oct 21, 2012 3:16 pm
by zubby
in the end, tankpit closed down. i laughed.

zenta still annoying.

Re: SW uTank timeline

PostPosted: Sun Oct 21, 2012 3:18 pm
by SW
There is no end. Life keeps going to infinity and beyond.

Re: SW uTank timeline

PostPosted: Sun Oct 21, 2012 3:25 pm
by zubby
looks like tankpit is at the end. ;) you mad computer boy

inb4 phr33kpit, tankpit2, playbfreborn, etc.

Re: SW uTank timeline

PostPosted: Sun Oct 21, 2012 4:20 pm
by Zenta
zub still on my dick. you jocked me in graffiti and now in battlefield. i love it. :hump:

Re: SW uTank timeline

PostPosted: Sun Oct 21, 2012 4:34 pm
by SW
zubby wrote:looks like tankpit is at the end. ;) you mad computer boy

inb4 phr33kpit, tankpit2, playbfreborn, etc.

I'm sorry that I didn't like your Canada map, feel free to hate on me though. I enjoy negative attention from peasants like you nearly as much as I enjoy positive attention. 8-)

Re: SW uTank timeline

PostPosted: Sun Oct 21, 2012 4:57 pm
by 987
i love how tankpit going down has ignited all of this utanks hatred. the funny thing is no one can even make the argument against tankpit going down being the cause of threads like this, a lot like how tankpits existence is owed to utanks being down at the end of 2011. itt zenta/sw illustrate why there is bad blood and many tp players are considered undesirables by the core ut community. also, sunny.. where do we even start with you? we can all probably assume that your involvement and support of tankpit was due to certain issues/dissatisfaction with devs/apathy/lack of signs of progress with utanks, yet here we are 9 months later and you've "proven" your point (sort of but not really) by supporting a game which... went down because you guys lost interest? really? thats your defense? strong irony happenin here

with the burdens of integrating new features, dealing with bugs due to completely new code, and dealing with community involvement completely eliminated (while also having the familiarity/nostalgia bonus), tankpit managed to parlay their advantages.. into a 9 month run full of stolen ideas.. and then shut down for no reason? completely pathetic and regrettable performance, moreso because of its effects on the community (and the wasted time they invested) over your own little personal problems. god only knows what can be said for the rest of the dev team, maybe someday we'll see if the individuals involved feel like exposing and explaining themselves. for now, D- effort. shit, i could give the tp community on average a higher grade then that. for awhile i thought you guys deserved each other, but no one deserved to be on the wrong end of that embarrassing performance.

the way i'm seeing it at this point is we have 1 game, and we will probably have another option eventually.. and in the mean time you can either play, or not play. most of us don't really care (afterall, it is a gentlemens game). sure it may not look the same, but for the most part its basically the same thing with about 1.5x speed and semi-instant map. considering how little difference there is between the games, i kinda can't respect just about anyone who loves one but hates the other. @ those people (and they are on both sides of the split) get over yourselves and move on. again, either play or don't.


also, inb4 ted bundy posts an emoticon and zenta takes this as a personal attack against his artwork or something

Re: SW uTank timeline

PostPosted: Sun Oct 21, 2012 5:15 pm
by Jordann
987 wrote:

also, inb4 ted bundy posts an emoticon and zenta takes this as a personal attack against his artwork or something


ok i lold hard as fuck

and i do feel bad for tp players. atleast when ut shut down for a short period/went inactive we knew our achivements and time were never lost. Sucks all the tp players lost so much time. on the other hand, :tehfunny: lefty

Re: SW uTank timeline

PostPosted: Sun Oct 21, 2012 5:17 pm
by Shazam
I was basedgod

Re: SW uTank timeline

PostPosted: Sun Oct 21, 2012 6:15 pm
by Seven
Shazam wrote:I was basedgod


Thats what iv been saying lol

Re: SW uTank timeline

PostPosted: Sun Oct 21, 2012 6:24 pm
by SW
987 wrote:also, sunny.. where do we even start with you? we can all probably assume that your involvement and support of tankpit was due to certain issues/dissatisfaction with devs/apathy/lack of signs of progress with utanks, yet here we are 9 months later and you've "proven" your point (sort of but not really) by supporting a game which... went down because you guys lost interest? really? thats your defense? strong irony happenin here

I suppose I could have lied and said there were "personal issues" and simply vanished like your beloved other developer did after over 4 years. ;) Forgive me for being honest about my changing ambitions, and of course you're free to try making and running the next game for yourself to see if you can also "prove" that you have what it takes. But sadly it seems like you'll never do more for the community than write lazily crafted "critical" posts of everyone else who does. Just please don't imagine you're teaching my anything, as if everything you have written is not so far below me already. Namaste!