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Colour mobs.

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Colour mobs.

Postby Jay » Sun Feb 19, 2012 6:21 pm

I can't think of a way to stop this. They put colour caps on but as soon as the colours even out slightly people can select the mob colour again.

I admit I did it last tourn (rocks), clicked purple it said too many, so I waited a few seconds and clicked again after more people had gone in on different colours.

There must be a way to stop this? Have a limit on how many people can enter a tourn, like 5 of each colour? 20 people?

You know what I am getting at the mob needs to stop it does ruin it for other players, any idea's at all are helpful as we can all put them together and then send emails to the devs with suggestions.
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Re: Colour mobs.

Postby 987 » Sun Feb 19, 2012 6:43 pm

i can think of a really easy way to stop this, but it would require intelligence and honor out of other people


good luck
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Re: Colour mobs.

Postby megaGOD » Sun Feb 19, 2012 7:05 pm

i just always click map to get in random.

it also gets you in quicker, i'm always like first 3 in
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Re: Colour mobs.

Postby JZ515 » Sun Feb 19, 2012 8:00 pm

Randomized entry into tournaments, i figure, would help a little bit...

your still gonna have team mobs but then you will at least have a team of the same size to back you up.

randomization would keep the coordinating fags from picking the same colors too.
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Re: Colour mobs.

Postby UNBREAK » Sun Feb 19, 2012 8:06 pm

If people want advantage, they will use it regardless of rule changes.

People either pick same color to mob or separate colors to fake. I mean dont some people purposely try to be same color with friends/teammates so they dont get accused of faking/cheating?
I just think the tourny drama will continue...
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Re: Colour mobs.

Postby knock » Sun Feb 19, 2012 10:57 pm

Not sure why a solution to fix this is even questionable.

The only solution I see is take away our ability to even select a color. Since so many people are entering the map at a time it should just be every 4th person is a certain color and it cycles in order. This way nobody would moan or bitch about color issues and it would create a more even color spread. Tournaments are meant to be an alone effort, not teaming up with your buddies to get more kills. The fun in tournaments is using your surroundings to create your best opportunity, which includes teaming up with random people on your own color. Leave coordination for the regular maps. This could even possibly prevent some cheating if cheaters get the wrong color.
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Re: Colour mobs.

Postby UNBREAK » Sun Feb 19, 2012 11:23 pm

I think the idea is good to prevent mobs. But as far as tourny drama goes, I guarantee you that it will continue. If X kills Y, X and Y get points off each other (if these two players know each other), omg, you faker, cheater...

Anyways, lets all write to tankpit, request that they randomize color selections to avoid mobs.

Due to the fact that most tourny winners are on this forum, a simple immediate remedy would be for some of us to stick with certain minority colors. I will go either blue or orange next.

Putting my college degree to good use. This is a summary of tournaments for the past week.
Orange and blue are clearly the underdogs after today's red mob. My prediction is that some players purposely wait to enter tourny a bit later to see which color has the most players.

Cup Winners 19-Feb-12 18-Feb-12 15-Feb-12 12-Feb-12 Total
Red 2 0 0 0 2
Blue 0 1 0 1 2
Orange 0 1 1 1 3
Purple 1 1 2 1 5


Top 25 Total
Red 11 6 3 7 27
Blue 3 4 6 8 21
Orange 4 5 5 4 18
Purple 7 10 11 5 33

No table option in posting. I spent the effort using spaces to make it look like a table, yet it displays it like crap =/.
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Last edited by UNBREAK on Wed Feb 22, 2012 9:46 am, edited 8 times in total.
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Re: Colour mobs.

Postby xurich » Mon Feb 20, 2012 12:43 am

UNBREAK wrote:Cup Winners          19-Feb-12      18-Feb-12   15-Feb-12   12-Feb-12         Total
Red                             2               0              0              0                   2
Blue                             0              1               0             1                   2
Orange                         0              1               1              1                   3
Purple                          1               1              2              1                   5


Top 25                                                                                               Total
Red                               11              6              3               7                    27
Blue                               3               4             6                8                   21
Orange                           4               5             5               4                    18
Purple                            7               10           11              5                    33

cleaned up the table a bit for you
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Re: Colour mobs.

Postby UNBREAK » Mon Feb 20, 2012 10:19 am

xurich wrote:
UNBREAK wrote:Cup Winners          19-Feb-12      18-Feb-12   15-Feb-12   12-Feb-12         Total
Red                             2               0              0              0                   2
Blue                            0               1              0              1                   2
Orange                        0               1              1             1                   3
Purple                          1               1              2              1                  5


Top 25                                                                                               Total
Red                               11              6             3                7                   27
Blue                               3               4             6                8                   21
Orange                           4               5             5                4                   18
Purple                            7               10           11               5                   33

cleaned up the table a bit for you


How did you do it? I used spaces in my original post as well.
Thanks.
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Re: Colour mobs.

Postby xurich » Mon Feb 20, 2012 10:28 am

I used a non-breaking space, which you can also use by pressing and holding the ALT key while pressing 0160 on your numeric keypad.
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Re: Colour mobs.

Postby UNBREAK » Wed Feb 22, 2012 9:46 am

I see. Thanks.
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